Future Exploits
It would limit the players. There are bots and farmers to sell gold, but that’s another story.
But if a player chooses to walk around grabbing every piece of material, i don’t see why this is wrong. It would be the same thing as limiting the experience gained in one day, or limit PvP activity. Everyone chooses his own game style.
Wait, so we’re not allowed to earn our gold or materials?
As I said, originally a joke a response and the numbers are just a rough guess. How many small tokens would you find in a day anyway? 20-30 before you leave that area or log off for another character or for RL. A bot could farm upwards of 200+ tokens providing they have enough hacked accounts and such, by limiting the amount of drops it limits what amount a bot could farm but not by how much a normal gamer could farm. Anyone that spends 3-4 hours farming grubs shouldn’t be awarded an infinite supply of T6 materials, they should get butter or something after a material drops for 200th time.
Also there is no monetary gain for gaining too much xp (not counting using 200sp for a rare material) nor for being a high rank in pvp.
(edited by Turial.1293)
Doing this would be so obviously absurd that I see no need to explain you why.
Doing this would be so obviously absurd that I see no need to explain you why.
So incredibly constructive I see no reason to expand.
But the best stuff requires 15 of a given item. For a whole set of armor, you’d need 90. Why should I have to wait four days to complete my armor? Why should I have to pay much more for crafting items?
I actually think of the limit was an arbitrary number like 15-25, you’ get you set faster. I think the anti farm code hits you far faster then that until you run 70+% magic find.