Hello Lovely Forum!
This is my attempt to write a little post about my concerns about the game in its current state and what I think we need in order to move forward and continue to make this game our/my dream game. I’ve been a fan ever since I saw a video of Gw2 on YouTube and was forever hooked and wanted it to be released so I could get my hands on it. Let’s stop ranting and get straight on the suggestions I have for Guild Wars 2.
Let’s begin with the PvP shall we?
I’ve always been that PvP type of guy in any game I’ve been playing. I’ve always wanted to compete about being the best. And right now there is almost nothing to it on the competitive side of PvP. What we need is several game types, not only conquest.
Could be:
-Arena
-Moba gamestyle
-Could involve some type of jumping puzzle
– For example, imagine a jumping puzzle faced at each other, first to get to the middle (the plateau) wins. Could also be first to the plateau is given an advantage and them some kind of fight takes places, team that survives win. – Then we have the more casual gamestyles like capture the flag ( could be with rules as if you would play it in real life, with prison, the map divided in two with each team having one of the side etc)
Now the most important thing is ladders and ranking to make it competitive, with fast and easy queues. As many have noticed it is kind of hard to play with friends in the “casual games” like the snowball PvP and quickjoin. This is due to “we don’t want premades”. I can understand that solo queuers don’t want to get stomped by premades but this affects most people poorly who want to have a great time with their friends. This has to be looked into because it can’t continue like this in the future.
DUELING, One very controversial topic.
The most commonly answer to this is that you will be able to duel when the rentable arenas comes out, though I don’t think that is the right way to handle the issue. Who wants to setup, invite, get to the arena and all that just because a duel? Would maybe take 3 minutes for a duel to take place. Do not fear fellas. I believe I have a great idea for this “issue”.
The solution is to make an ARENA in the mists, with all kind of environmental objects. You easily get to the arena and then there is this list where you can pick opponents and search for their names. Both have to stand in the surroundings to pop up on the list and then one can send the other contestant an invite that they either can accept or decline. Then there is this other list where you can spectate ongoing duels. Then we can make this even fancier and make 2v2, 3v3 with real queues serverwide, both ranked and unranked (for fun). And one of the games you should be able to modify some features like if you want resurrection to be possible etc. As we see in the world we have workers building and rebuilding things all over the world. This Arena/colosseum doesn’t need to be in the mists it can be all over the world and be moved from time to time to convenient places. Likes cities, key thing is that it shouldn’t be a pain to get there. This will help the world be a little bit more alive than it is.
The CAMERA.
Coming from other games the camera is rather narrow in this game, even after the little fov (field of view) change. Some of you might experienced the lovely Halloween BUG, when the camera got stuck at max range after the dungeon. I have some picture I would like to share with you from that bug that I think give you a great perspective.
I took nine picture of camera distance range from this bug. From MAX to MIN:
http://imgur.com/a/nd0iB
What I believe is that the camera is way close to your character at the moment. You cannot experience the world in such a way that I am sure most people would like and enjoy more than the default we have currently. I and many other who experience it during the Halloween is living proof of this.
Continues on next post