Future world design. (End game content, future expansions/zones)
in Suggestions
Posted by: Dr Anthrax.4723
Q:
Edit: Sorry for the wall of text. But anyone that reads through fully, I would be more than happy to read your responses. Whether you agree or disagree. Thank you in advance.
This is strictly my point of view, I do not claim that this is the majority. Lets get some feedback on this. Everyone is entitled to their opinions here!
I feel that in the current game, some zones have a better feel to them than others. Some feel more manageable and “geographically realistic”. Other zones just feel like a video game and don’t really immerse you in the world. I will give examples of both.
The good:
For me, the most realistic and enjoyable zones were the Norn zones. The wide open snowfields, massive mountains, gorges, rope bridges, and general level design were just great. Everything there felt right. The minimaps looked clean and easy to read, the enemies were well stylized to fit the theme, and the color palette (even if it was just blue white and gray) was nice and everything seemed to mesh. As I walked through Snowden drifts for the very first time, it felt like I was exploring a harsh environment.
Great job here. Truly awesome.
The “bad”:
For me, some of the most odd feeling zones ( i say odd because it wasn’t bad, but it didn’t feel like a plausible environment) were the Asura zones. Again, let me stress, i am not saying they are bad, or “un-enjoyable”, or not fun. I am talking about the aesthetics, physical construction, and the atmosphere of the zones. I am not talking about difficulty, content, skill points, quests, etc. The Asura zones didn’t truly feel like a jungle. The stretches of jungle that existed were broken up by small Asura towns everywhere, small cliffs, and beaches. They just didn’t feel big enough. You could walk 1 minute in any direction and feel like you moved into a different environment. There was too much snaking around cliffs and impassable ledges in the low zones. But overall, the Asura architecture, city and culture was beautiful and extremely well crafted.
Looks like a nice park I would visit.
What the Asuran Jungles should feel like
The future:
What i would enjoy seeing in the future for some part of the world design is exploring vast areas. Areas large enough to really feel like they are part of a landscape. For example. Trekking across a massive zone in the Crystal Desert. Fewer waypoints in a zone like this would make the journey feel more critical and add an air of suspense and caution.
Obviously you cannot make the whole game this way, because it is not conducive to casual play, and it might not work for solo groups. Also, it may not work with the way the servers are currently set up, or it may not by feasible with today’s technology. But i believe that increasing the scale of geographical feature and landscapes would make it feel more real. Finding a hidden ruin or Oasis in the middle of the Crystal Desert, 10 minutes away from a waypoint would definitely make them feel more special. More like you found it on your own.
Perhaps this is a new game mechanic for a few, certain high level zones. Dub them “explorer zones” or whatever you want. But it would be interesting in my opinion. Obviously this wouldn’t affect capitols, low level zones, dungeons or anything. Would just add a different thing you could experience in a corner of the world.
Last thing to keep in mind would be that a new area like this would require some new mechanics. Obviously trekking on foot might not be ideal for everyone, so a zone specific mount (akin to the Wurms in the northwest region of the Nightfall expansion) might be in order to get around a little bit faster just in case. Also, fewer mobs, but make them larger in scale. Physcially larger. Not just tacking on 100,000 more hit points. Impressive stuff. Maybe a world event culminating in a “Dune-esque Sandworm” sized boss. I dont know. The possibilities are endless. This is what the suggestions are for!
What do you guys think? Any suggestions of your own? Any way to tweak these idea to be better?
(edited by Dr Anthrax.4723)