I have seen a post or so regarding the same topic, but I would like to raise the issue again and in more detail.
The major game updates are quite big. Unfortunately, some of us still has to connect via a capped Internet connection, which can be as ridiculously low as 2GB per month (or less). Now, I understand that these updates are big due to all the awesome content being added, which is unavoidable. However please note, the purpose of this topic isn’t to complain about how long it takes to update.
It would be a great convenience if, in addition to the number of files remaining, the launcher could show the remaining (estimated) download size. See the attached image. This would allow some players to decide whether to take a gamble and download the patch themselves, or beg/bribe a friend with a better Internet connection to download the patch for them. I’m sure this might seem silly to a great number of people, but I assure you, the difference between a 600mb and 1gb patch is significant for us poor souls.
I’m also pretty sure the implementation for this should be really simple. Since the launcher already knows about all the files which should be updated, it can’t be hard to just determine the size of each file and adding it all together.
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