Now let me preface my idea with two things: One, I don’t know how regularly Anet updates GW2, and Two, I’m not a game designer, so I don’t know how long things like bug fixes or skill changes take.
But, I still want to throw out an idea that I’ve been thinking about to the gaming experts out there and it’s this:
Wouldn’t it be nicer to have more frequent “patches” and updates closer to being once every one or two weeks, rather than getting pumped up for a big patch, and then (possibly) be unsatisfied by the results?
Now I’m not saying that the big patches should go away, I think they’re good for the game, but I don’t think simple things like bug fixes take too much time. The big patches could be for things like skill and trait effect changes, and the updates every 1-2 weeks could just be bug fixes, because I would think that most players agree that if more bugs in skills/traits/gameplay were fixed, then the gameplay would be even more enjoyable.
If this is completely unrealistic due to bug fixes taking longer than I thought, let me know. Don’t flame or troll this post please. I just want to know if it would be plausible.
Thanks.
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