Right to the meat and potatoes…
Logic (I know we’re in a fantasy world but that’s no reason to ignore obvious logic issues):
- Burning should end on swimming and those already swimming should be immune to burning.
- Burning should end if chilled. Chilled should end if burned.
- Undead should be immune to poison.
- Ice monsters should be immune to chill. The icebrood included. I mean c’mon, they’re minions of Jormag, the ICE DRAGON. Fire monsters should be immune to fire, earth immune to bleed, air immune to… weakness?
UI:
- No item hotkey box(es). There are items that people want to use in battle. Why are you forcing them to bring up the inventory to find them? This is bad design. The fact that WoW is still kicking every MMO’s kitten in UI customization is sad. It’s been almost a decade and other mmos aren’t coming close to what Blizzard did with lua.
- The achievement window is bad. If I expand my achievements, or anything in the upper right, it should STAY expanded unless I collapse it. Events and other things shouldn’t repeatedly collapse it. Just give us an option, “Auto Show Events and Achievements – Locked/Manual”. Bam, everyone’s happy.
- Target of target. I’d really like to know who that boss is targetting. Is it me? Is it the person next to me? I DON’T KNOW! But here comes a big kitten boulder.
- We need an option to prevent selecting other players in pve. It’s so, so fun to click a champ surrounded by people and even though your mouse was on the champ, you grabbed a player, not the champ. Great, because I have so many uses for selecting players in pve. Take it one step further… disable selecting of FRIENDLY players. Now it’s useful in wvw as well. Just include this in the options menu.
- Fix the BLTC window. Awesomium does have a command that allows you to delete the cache (after doing more reading, the command can’t be used while the webcore is running which I assume doesn’t end until the game ends. I dunno, but you know your kitten is broke, fix it), I’ve never used this in any game I’ve worked on so I’m not an expert. There has to be a way to get it to stop from loading blank pages after seemingly random events. This is your portal to your money maker, why would you leave it this broke?
- Gems purchasing for gold should tell us when it loads how much 100 gems cost right that moment. I’ve got 5.36 for 100, and on the screen to trade gold for gems, I see no indication of that value. Another one of those things where you leave players guessing.
- Friendly players on minimap outside of pvp areas. It’d be nice. It’s just a client thing. You’re not sending any extra info since they’re already in my knownlist.
- Crafting window. Let’s say I want to make a cinnamon pinwheel. I have my pile of cin and sugar but no dough. But I have the ingredients to make dough. Give me that little + symbol indicating that I can just tap that to get myself a ball of dough so I don’t have to scroll through my recipes or type it in the search box and make it that way. Just like you do with discovery window when there aren’t enough count of a certain mat to discover something new.
Cont…