Gather Materials from certain enemy corpses
You can already get gems from Ice and Earth elementals.
He is saying that Oakhearts become Log Nodes on death. It would definitely give killing more of a purpose.
I can dig it. gather molten cores from destroyers, meat from deer. How about give an option?
Give players a decision: Loot or Gather? Can only pick one. Loot gives you gear , weapons, consumables, etc. Gather gives crafting materials.
Would be fun, though I’d say rather than make them resource nodes give you the option to loot them normally (as in same way you can now with all the same possible items)
Or to “Harvest” them for a higher chance at obtaining specific salvage items (such as chunks of ore that can drop from certain mobs) and an increased chance at getting fine -> rare crafting components (bloods/fangs upto cores/lodestones)
This allows those wanting crafting mats to have a better chance at them at the cost of less other loot and less overall money but without making the resources overly abundant (as a simple make them into nodes system would)
I like this idea it only makes sense. leather from creatures w/ a hide
Stuff that logically should offer certain materials should become temporary nodes on death. Agreed
I am going to agree with the other replies. Probably would be a good idea to add Skinning Knife for wild game and such.