We could definitely use more stat variations in gear. As someone who’s main is a necromancer, I like being durable without relying on a lot of health and still doing as much damage as possible.
My ideal choices of stats are Power, Toughness and Condition damage all in one set of armor and no other additional stats.
Sadly, no such set of stats on a piece of armor exists as part of a set. I wouldn’t mind it if it would be possible to craft gear with out desired stats, or have more stat variations in gear. That way, anyone who can craft endgame armor can craft to their heart’s content whatever stats they want.
Currently I am stuck with Carrion Exalted Armor. I won’t complain, it’s an awesome set and I worked hard to get it. However, it’s the only most relevant set I can currently use without doing mixing and matching that has the possibility of lowering the damage I am trying to max out (getting DoT effects to hurt more and more).
Should we have more crafting options like freedom to put whichever stats desired in gear, or should we have more gear options OR wouldn’t it be better to have both in the game?