General Ideas.

General Ideas.

in Suggestions

Posted by: ikereid.4637

ikereid.4637

How about instead of a world based living story, one that revolves around the players actions/decisions and what responses they tell certain NPCs? And if you make a portion of the living story angry, maybe you cant enter the instance at the end of the living story

And make it so that each leg of the living story lasts the players longer then 16 hours (the time it took me to complete everything in F&F, and about the time it took me to complete the southsun 25/25 Title Achievement)

Its nice that I no longer have to focus on SouthSun and head back into the mindless grind that CoF:path1 is, or lode stone Farming for my Legendary. but the Living story feels really cheap and poorly deployed. It needs more investment towards the player base. And feel more ‘Epic’ as these stories were represented by the PR guys from Anet.

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