Get rid of "pet push."

Get rid of "pet push."

in Suggestions

Posted by: Montgomery.1986

Montgomery.1986

Whenever there is a ranger in the group, or mesmer to a lesser extent, and there is a situation in which we need to keep the target in a stationary position (for example, Subject Alpha from CoE,) inevitably, the target gets pushed out of position by the pets.

You can plainly see this on path 2 and 3 of CoE on the second Alpha attack when you stack up on the pillar. In groups without rangers/mesmers, Alpha usually stays put, only getting out of position because someone rolled out of the corner or some other mistake. With rangers and mesmers, you can see Alpha slowly get pushed, further and further until someone starts to edge forward and everything goes into chaos. I would assume if you repositioned your pet to get behind Alpha, he would push it back, but no one ever does that. It’s getting so that I mentally cringe whenever a ranger joins the group in CoE.

This is a small change that will make rangers more desirable in groups.

Get rid of "pet push."

in Suggestions

Posted by: DaMunky.6302

DaMunky.6302

Did it occur to you that maybe having everyone stack in a corner isn’t the way the fight is intended to play? I get that this is a farming / optimal strategy thing, but really I doubt Anet is going to change anything to make it easier for you.

Dear lord, what have I done? – Matthew Medina, Gw2 Content Designer