~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…
I don’t think they need to do away with soulbound, it does have it’s purposes. I do however think they need to implement a consumable item for removing soulbound status, and make it account bound. I know I would gladly pay gems for such a thing.
No soulbound was the beginning of how the mmo devs kept players from affecting the economy. What they need now is to make all of the karma items and items with the ticket skins, Bind on Account. I completely agree Fincap.
Something needs to be done to get rid of it. I don’t mind certain items being Account Bound but “Soulbound” is the burden of every games that deems to have a truly player driven economy. ArenaNet says that the TP and all is all player driven and to an extent it is (like 30%) but in order to add more endgame value and purpose for items to be reused by other players it is better to have them all trade-able. I don’t mind certain achievement point things and living story minis to be account bound… but again NOT Soulbound. I currently cannot do anything with my holo wings or my medium wind helmet other than use them on one character. The new Aetherized weapon system on the other hand I like more. But still “Soulbound on Use”… really? I can’t stress this enough.
I love account bound
I loath, despise, hate soulbound
I’m on the wall regarding legendaries though.
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