Give pets AoE protection
I think this would actually balance a lot of things in WvW.
With AoE mechanics that have a maximum number of damagable targets (arrowcarts, many aoe skills, catapults, etc), It’s a pain to see a necromancer’s minions soak up all the damage thats supposed to be hitting the flame ram on your gates.
If pets/minions/illusions didn’t “count” as a target in AoE situations but still received damage, this could alleviate this problem.
It would also be nice if they didnt soak up the already sparse AoE heals we see.
Co-Leader & Defensive Strategist of Empërium [EMP]
Most games with pets, also have pets take 50% less aoe damage. It is a blanket protection for lack of direct control. This protection usually comes with a slight cost of damage potential but most pets in this game already have low scale damage.
Illusions do not count as pets and should count as targets.
This and tracking.