Give "walls" to everyone.
warr can reflect on block (ad that suggestion… doesnt sound very… warr-like)
ele can block projectiles with… i cant remember the name… air focus skill (though focus is really sucky… so it could do with a buff; or reflect projectiles with magnetic aura – which can be very useful in WvW combined with powerful aura xD)
ability to move during whirling defence would be better than a size increase imo
necro… could use something i suppose… spectral wall/armour would be good options
barely play engi; and use rifle… but they do have the elixer that can block/reflect projectiles when thrown… shame it has a 1/3 chance of becoming veil
… i dont think any class but necro needs this "/
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
Are you serious? why even have different classes its not like you cant do a dungeon without projectile blocks either.
Most professions have blocks or invulnerability of some kind to soak damage already.
Necromancers many not be able to reflect or block, but they have death shroud to soak damage. And they ‘reflect’ damage only by transferring conditions to enemies.
Maybe warrior can have a choice between their main or off-hand burst skill (shield burst skill could be “Stand your ground!” and create a slightly larger wall that abosrbs projectiles (not full wall size). But ele can already refelect projectiles, engineer can hide behind turrets if they must or use shield, Necro can hide behind minions if they must or just survive since they do that pretty well. I don’t think all professions NEED a wall skill but it would be nice to see an extra 1 or 2 if they ever release additional skills with future expansion packs.
break. I feel like they should be back by now..”
Walls that block/reflect become pretty fundamental in high-end dungeons and WvW, yet only 3 classes have them, which makes people favor certain classes and we should stay away from “LF healer” type of systems.
Here is what I suggest:
Warrior: Wall of Rage – Create a wall with your rage that reflects projectiles. Lasts 5-10-15s depending on adrenaline.
Necro: Their wall now also block projectiles.
Ele: Flame Wall also block projectiles.
Ranger: Whirling Defense has a larger radius.
Engi: Magnetic Shield has a larger radius and lasts 8s.This will probably be lost like most suggestions but still worth gambling my luck.
Warriors have a trait that allows blocked projectiles to reflect. They have plenty of blocks with the right weapons.
Necro’s Transfer conditions, which is similar in a way, but the wall is terrible so not a terrible idea
Ele- Flame wall is terrible and all but earth 4 and Air 4 of the focus both handle projectiles already. No need for such redundency. Buff it in a dif way.
Ranger- Whirling Defense is pretty good as is. Radius can get larger via trait, but i believe its bugged atm >.>
Engie has mag shield, and toss elixer X i believe that can proc a wall of reflect.
Don’t think these are necessary at all.