Giving WvWvW Commanders strategic map options

Giving WvWvW Commanders strategic map options

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Posted by: Caedmon.6798

Caedmon.6798

I was talking about it with a buddy yesterday and been thinking about a while how great it would be to give the commander more options to play with to make WvWvW more tactical and strategical.As of now we all know it’s alot of zerging around and the one with the biggest zerg wins.

My idea was based on Bf2’s Commander system ( vid below ) where people,when they enter wvwvw are given the ability to join a squad ( Not the current commanders squad ).So let’s say we have squad a,b,c,d,e,f all consisting of 5 people.And the Commander,when he opens his map,has now options to give these squads ( wich are all visibile on the map ) tactical objectives,like he can point out where he wants squad A to attack while squad B defends the back of squad A,and Squad C,and D are ordered to cap some supply camps,All by using Icons on the WvWvW map.This would definetly bring some good to WvWvW as more people will start partying up in these squads and its easier to follow the commanders orders,and also its easier to keep control over these squads for the commander this way,.

Giving WvWvW Commanders strategic map options

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Posted by: Ahmrill.7512

Ahmrill.7512

The commander and squad was designed for leading zergs in WvW and that’s pretty much it. It’s kinda sad thet we have only 2 ways to group in GW2. You run as a 5 person group… or follow the “zerg magnet” called a commander pin.

There is simply no support for players or guilds that like to run 2-4 groups together doing non zerg activities in WvW.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

Giving WvWvW Commanders strategic map options

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Posted by: Caedmon.6798

Caedmon.6798

The commander and squad was designed for leading zergs in WvW and that’s pretty much it. It’s kinda sad thet we have only 2 ways to group in GW2. You run as a 5 person group… or follow the “zerg magnet” called a commander pin.

There is simply no support for players or guilds that like to run 2-4 groups together doing non zerg activities in WvW.

Well the point is,that the Commander has great view over these squads and can at all times see where they are. He can let them “zerg” up,but he could also divide them up etc.It would bring something new to wvwvw atleast,the zerging around just gets boring..it is what is,and people will get bored of it eventually.I think giving the comm more options to fiddle with and being able to send a squad an objective simply by clicking on the map,would be a great addition.

(edited by Caedmon.6798)

Giving WvWvW Commanders strategic map options

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Posted by: Ezeriel.9574

Ezeriel.9574

If a commander could ping a map and make a marker that everyone in the zone could see.. that would be cool.

An “attack here” ping

and a “distract here”

I’d love it

The only way to play the engineer is to exploit it.
Playing the engineer “as intended” is simply not viable.

Giving WvWvW Commanders strategic map options

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Posted by: killeraled.1950

killeraled.1950

hahaha stonemist castle send in uav!!!!!

i am a hunter you don’t see me, you just die

Giving WvWvW Commanders strategic map options

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Posted by: Esplen.3940

Esplen.3940

If a commander could ping a map and make a marker that everyone in the zone could see.. that would be cool.

An “attack here” ping

and a “distract here”

I’d love it

Aka large-scale coordination in a VOIP.

I wonder what the game would be like if Arenanet actually went through with the Xfire integration.

Giving WvWvW Commanders strategic map options

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Posted by: Caedmon.6798

Caedmon.6798

hahaha stonemist castle send in uav!!!!!

Without the UAV offcourse “killeraled” :P

Anyway,look how hard it is for a commander as of now,to try and split his group up in smaller parts, he will either lose most ppl…or too few will go.If you have these partys around and could simply send them by clicking on the map,All people would immediatly notice,the squads would react,and the people not in squads would continue their way since they do not notice these commands being given anyways.It saves the comm also alot of time and alot of explaining too do.

(edited by Caedmon.6798)

Giving WvWvW Commanders strategic map options

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Posted by: killeraled.1950

killeraled.1950

ah i remembered the commander, like everyone else can hold shift and click to make a red radius appear on the mini-map and map. if you shift and hold click then move the mouse it will make a white line for strategic attacks

i am a hunter you don’t see me, you just die

Giving WvWvW Commanders strategic map options

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Posted by: keln.6051

keln.6051

I run Xfire in GW2. Works great, got my box on screen that shows whos talking.