Graphics settins improving.
yes, dynamic resolution scaling system. I like it, but seems others don’t as it has been suggested around 1 year ago
Hi, i get today an idea, my pc is quietly nice, but when i going to fight boss, i need to reduce manually character model limit and quality, then i can play with around 30fps, but when im going back to solo exploring, i have to set character model limit and quality on higher options, so if game can detect how many players is on map, and can move players to overflows, why cant we make playing easier, and enable automatic settings of character model and limit depending on number of players?
For example, up to 10 players high settings, over 50 players low settings, around 25 players middle settings, i think thats is an good idea, how about you?
Sorry for my english:D
yes, dynamic resolution scaling system. I like it, but seems others don’t as it has been suggested around 1 year ago
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