Ground-targeting Combat Improvement

Ground-targeting Combat Improvement

in Suggestions

Posted by: The Eternal Grace.3157

The Eternal Grace.3157

I was playing on my thief today, and tried replacing my current stun-breaker. Roll for Initiative, with Shadowstep. I thought this would be a better fit in my current build since initiative wasn’t an issue and Shadowstep allows a little more utility to me. However, it is a horrible stun breaker unless you use fast-casting ground targeting because you have to hit it twice and time really can’t be wasted if you’re stunned and getting hit hard. The problem with this is that I hate using fast-casting ground targeting with skills like Cluster Bomb or Shadow Refuge. It then dawned on me that it would be really nice if I could, for example, right click on the skill and select whether I wanted that specific skill to be fast-cast ground targeting or not.

Long story short, I would like to see fast-casting ground targeting be skill-bound instead of the current all-or-none option.

Ground-targeting Combat Improvement

in Suggestions

Posted by: Tshakaar.6429

Tshakaar.6429

I agree with him.
And i would like to see another feature when using "Fast-Cast Ground Targeting": a way to know the distance.
Easiest could be a different color for the cursor when at 600, 900, 1200 and 1500.

OR just launch the skill at his higher possible distance, but in the direction of the cursor when the cursor os too far.

My best choie would be to see all those 3 ideas implemented *dreams*

(edited by Tshakaar.6429)

Ground-targeting Combat Improvement

in Suggestions

Posted by: GummiBear.2756

GummiBear.2756

Everything said by both posters above me is really good ideas, would add a lot of improvement to the combat really