Group Roles in PvE

Group Roles in PvE

in Suggestions

Posted by: Delar.9456

Delar.9456

Group Roles in PvE

I realize that Guild Wars 2 went to market boasting about the death of the Holy Trinity of tank, healer and DPS group roles, however in practice all they did was reduce PvE to a disorganized mob DPS race. I believe that the current PvE dungeon game can be vastly improved without falling back on the old trinity structure.

PvE is about a group of players working together as a team and right now as Guild Wars is currently implemented the “team” aspect is extremely lacking. The combo fields are a step in the right direction but do not bridge the gap needed to make this vital aspect of the game fully functional.

I recommend more inter-character support abilities that make the team more powerful without increasing the individual character’s relative power. Give defensive/tank like characters more abilities to absorb or reduce damage on other characters in the group. Give DPS/damage characters more abilities to increase healing done to team members.

I believe that Guild Wars PvE game has a long way to go towards focusing on the team instead of just a DPS mob race…