(edited by Golden.4852)
Guesting, Dragons and perhaps a solution.
I don’t want to be pretentious, but this is perhaps the first real solution to the ‘dragon loot/guesting’ issue we’re seeing everywhere and no one’s discussing it?
I’ll also reserve this spot for suggestions made by other player that I find to be interesting.
Please go to my thread and read my response, honestly commenting on my thread then making an entire other thread and saying people are not allowed to voice their opinion, which you are clearly doing here is not right.
simple solution is to add a chest lock that you only get it once per day regardless of server you are on. Such a thing already exists. You can only farm orichalcum once per 24 hours, guest to another server and its not there.
simple solution is to add a chest lock that you only get it once per day regardless of server you are on. Such a thing already exists. You can only farm orichalcum once per 24 hours, guest to another server and its not there.
This works (a bit…), but it’s far from 100% of the solution. Picture this scenario: you have 30 minutes to play and want to do as many loot-heavy events as possible. You learn that a certain server has under 10 minutes left of Tequatl the Sunless’ spawn window. You check the timer for your home world: 59 minutes until window opens. Which one will you choose? The easy jump to your guest-able server for your daily chest, or not having it at all? Every single person would choose the first option. The people who have your guest-able server as home won’t be able to join and tears will ensue. Do you truly want to make people cry?
Please go to my thread and read my response, honestly commenting on my thread then making an entire other thread and saying people are not allowed to voice their opinion, which you are clearly doing here is not right.
I don’t see where you spotted in my original post a discouragement to voice opinion… I actually did the opposite, encouraging to post their thoughts but staying on subject. I also posted this before I replied to your thread as I hadn’t seen it. Now if a moderator considers this a duplicate thread he will close it.
Although im not entirely sure how doable it is i think the best solution would be to have overflows on the same clock as the main map so even if someone hits an overflow they would still get the event
Please go to my thread and read my response, honestly commenting on my thread then making an entire other thread and saying people are not allowed to voice their opinion, which you are clearly doing here is not right.
I don’t see where you spotted in my original post a discouragement to voice opinion… I actually did the opposite, encouraging to post their thoughts but staying on subject. I also posted this before I replied to your thread as I hadn’t seen it. Now if a moderator considers this a duplicate thread he will close it.
Then you didn’t look to hard is all I am saying, it has been on the front page of the forums all day, usually with in the first 10 spots. Glad to see you openly admit to not using the search function like you agreed to do when you signed up for he forums.
Please go to my thread and read my response, honestly commenting on my thread then making an entire other thread and saying people are not allowed to voice their opinion, which you are clearly doing here is not right.
I don’t see where you spotted in my original post a discouragement to voice opinion… I actually did the opposite, encouraging to post their thoughts but staying on subject. I also posted this before I replied to your thread as I hadn’t seen it. Now if a moderator considers this a duplicate thread he will close it.
Then you didn’t look to hard is all I am saying, it has been on the front page of the forums all day, usually with in the first 10 spots. Glad to see you openly admit to not using the search function like you agreed to do when you signed up for he forums.
What are you trying to do, get me banned? Start a war? I won’t go to jail for not using the search function, which I didn’t, you’re entirely right.
Your ideas concerning the issue are spot on, but in your suggestions you’re missing something, which in my opinion is what I posted here. The issues you have concerning my post are, I find, truly hard to comprehend. As I said before, if this is considered a duplicate by a moderator this will be closed, to no regret since I have exposed my opinion in your own thread already.
This works (a bit…), but it’s far from 100% of the solution. Picture this scenario: you have 30 minutes to play and want to do as many loot-heavy events as possible. You learn that a certain server has under 10 minutes left of Tequatl the Sunless’ spawn window. You check the timer for your home world: 59 minutes until window opens. Which one will you choose? The easy jump to your guest-able server for your daily chest, or not having it at all? Every single person would choose the first option. The people who have your guest-able server as home won’t be able to join and tears will ensue. Do you truly want to make people cry?
You do it ONCE PER DAY on whatever server you want to do it, it won’t matter. The problem is people are basically exploiting the current limit of one chest per day by doing it on multiple servers, that’s why events are over crowded.
People used to just cycle through the events all day long on their own server, now to accomplish the same amount of farming they do their own and 2 guest worlds per day. Change it to one per day regardless of world and you’ve removed 2/3 of the farmers.
hmmm actually liking this idea better than my own tho some changes id prefer would be guesters can only get the dragon chest from there own server… idk include this to it if you like it also but yeah good idea