Guesting is an exploit

Guesting is an exploit

in Suggestions

Posted by: Cherokeewill.7504

Cherokeewill.7504

Alright, I know I just used buzz words in my title to get some attention but I’m going to stand by the statement, specifically when it comes to farming the World Boss chests and getting around the daily lock out through guesting. I also know that it’s currently allowed which means it’s not technically an exploit but it is actually an exploit.

Aside from the overflow and lag issues imposed on these large events by guest and home populations, popping from one server to another to get guaranteed loot drops is just bad form. Play the game on your server. Guest for the purposes of running with friends or exploring a new home but if your player killed Jormag’s Claw once today… Stay Away or roll an alt on your home server.

That said, here’s the suggestions:

  1. Boss chests should be locked out per character regardless of the server the chest is opened on
  2. Guild influence should only be accrued while on your home or overflow servers
  3. Guests should be the kicked to overflow servers to allow the home population access to their events should population require it
  4. There should be a 30 day grace period upon account activation before world transfers cost gems

1 and 2 encourage players not to abuse the guesting option and still allow friends to play together. 3 prioritizes the native server population because the guesting option should not exclude others from playing their game. 4 is just the way it should be since you never know what you’re getting when you first pick a home world.

Guesting is an exploit

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Posted by: Qnopsik El Qox.1269

Qnopsik El Qox.1269

Alright, I know I just used buzz words in my title to get some attention but I’m going to stand by the statement, specifically when it comes to farming the World Boss chests and getting around the daily lock out through guesting. I also know that it’s currently allowed which means it’s not technically an exploit but it is actually an exploit.

Aside from the overflow and lag issues imposed on these large events by guest and home populations, popping from one server to another to get guaranteed loot drops is just bad form. Play the game on your server. Guest for the purposes of running with friends or exploring a new home but if your player killed Jormag’s Claw once today… Stay Away or roll an alt on your home server.

That said, here’s the suggestions:

  1. Boss chests should be locked out per character regardless of the server the chest is opened on
  2. Guild influence should only be accrued while on your home or overflow servers
  3. Guests should be the kicked to overflow servers to allow the home population access to their events should population require it
  4. There should be a 30 day grace period upon account activation before world transfers cost gems

1 and 2 encourage players not to abuse the guesting option and still allow friends to play together. 3 prioritizes the native server population because the guesting option should not exclude others from playing their game. 4 is just the way it should be since you never know what you’re getting when you first pick a home world.

3 and 4 have some valid points behind,
But 1 and 2 will change guesting into “go for resources nodes” feature.

Rozalinda El Qox 80lvl Elem
Tiny Siege Turtles member
Blacktide player

Guesting is an exploit

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Posted by: Baeyne.9584

Baeyne.9584

I can confirm that as far as ori nodes are concerned, once you mine a node on your home server, the equivalent of that node on all the other servers will be “mined” as well.

To re-iterate. Once you have mined all the ori nodes on one map, you cannot mine the ori nodes on the same map on other servers.

I’m assuming that this is also true for all the other gathering resource nodes.

“If you keep getting hit, you’re playing the Thief wrong!” -Bassman

Guesting is an exploit

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Posted by: Drawing Guy.3701

Drawing Guy.3701

They do limit guesting to 2 servers for this reason. However I do agree that it is now used for that purpose rather than to be with friends.

1 – agree
2 – don’t agree – I still want to help my guild while playing with friends
3 – agree
4 – agree

Guesting was never meant to be extra farming zones, and find such use bonk. There will always be those that do, but any step that hinders that without taking away things when I guest over to hang with friends is a good thing.

Guesting is an exploit

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Posted by: Robrowski.4398

Robrowski.4398

Guesting + “only one dragon chest per server per day” has absolutely ruined these events for me. There is nothing more frustrating than than not being able to get into them on my home server, not to mention the culling when I do get in.