Therefore I may take some time replying to you.
Guild Armour & Weapon
Therefore I may take some time replying to you.
I’d rather have a floating glowing emblem appearing in the back using the shield/backpack model slot, that you can apply to any chest armor, instead a fixed set of a few models with the emblem put into them, that limits your appearance.
Or some kind of banner you can wear strapped in your back, much like warriors banners. Or decorative shields with the emblem on them, and you never use.
I guess I’ll have to wait until capes are ready.
It seems to be a prevalent opinion with regards to Guild Armour that it “Sucks”. I was really hoping to have a TIER system in place for Guild Armour much like Cultural Armour in the very least, the armour you currently get is aesthetically unpleasing for the cost associated; 1 gold for a set of armour that looked OK at lvl 10 is not something I want to pay for. It would be awesome if we were able to place the emblem on whatever armour being worn or if we had tabards or capes.
My other complaint is that as a Guild Leader I can’t change the sizing or positioning of the Guild Emblem on my Guilds Armour (I chose an emblem with no background since nothing worked with the emblem I chose, this causes the emblem to be very small).
Hopefully something is done about this in the future; currently this is forgivable as it has only been an aprox. month since launch.
The Scarlet Hand [HAND] – Borlis Pass
The ideal situations would be to have an ‘edit’ model that lets us place the emblem anywhere we want, with the size we want.
First, you equip the item, then you talk to the Guild Services NPC or Guild Armorer, and chose the ‘engrave emblem’ option. And that gives you a special preview panel with a character ragdoll.
Click anywhere in the ragdoll, and the emblem is placed with default size, and then you have a series of mouse commands or toolbar buttons to alter it. Resize it, stretch it, move it around… you could even place it in the skin of the character as a tattoo this way, as long as it’s within the area that belongs to that piece of armor.
Position, rotation and size should be small values to save on an item.
And once you save an emblem in the item, it gets soulbound if it wasn’t (i.e.: If it was Fine or Basic).