Guild Bounty-Timers

Guild Bounty-Timers

in Suggestions

Posted by: Ian Angelos.4681

Ian Angelos.4681

I have read through alot of the forums, and am seeing alot of complaints about the Guild Bounties with small guilds. I ran through the first tier 1 as well as tier 3 just a moment ago with my guild, well actualy just two other people as most are on vacation atm. We managed to find and kill Trilla as shes quite easy albeit very difficult to capture with only two people, while my third searched for the drunken little asura that we all have come to love….lol. We found him soon after T’s death but ran out of time for the bounty at around half of his health.

Alright so my suggestion after a good amount of reading and playing through the content is simply increase the times on the bounty tiers. It will still require some tracking even for larger guilds, but then give smaller guilds the extra time they need in order to find and elimanate the targets. Possibly 20 minutes for tier 1? I also think it would be reasonable to increase the timer depending on the tier, so if tier 1=20 min then tier 2= 25 min(extra 5 for the extra champ) and then tier 3= 40 min(4 extra champs so 20 extra minutes). When I saw that the time for tier 3 was still 15 minutes I thought it was a bug at first, it doesn’t make sense in my opinion to not at least raise the time slightly for the added kills. The increase in time will make the tracking portion even more trivial I imagine for the extremely large guilds out there, but I think this is a better alternative as the boss fights can still be scaled properly to make them fun while making tier 3 at least possible for a small guild. This change would also allow for the difficulty of the boss fights themselves to be increased slightly since I know a few of the bosses scaling is not quite right or their health is too low at the moment making them drop within moments of starting. Hope this is read and taken into consideration by someone, thank you.

Guild Bounty-Timers

in Suggestions

Posted by: ThiBash.5634

ThiBash.5634

Seconded. Some bosses are impossible to find even with 10 people, and there’s always a chance another guild beats you to it and moves the boss before your guild has a chance to reach it.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.