Guild Emblems

Guild Emblems

in Suggestions

Posted by: Elurya.7092

Elurya.7092

Hi,

My husband and I have a few ideas: one, can the starter necromancer skull face, or something similar, be turned into a tattoo for Norns?

Now for the emblems. It is called “Guild Wars”, but so many guilds have very similar emblems. The choices for what one can make for their guild are pretty thin. I’m sure you’ve heard this, but we could go for some more emblem designs and background designs. And the emblem designs should be able to be dragged around and placed on the background.

The color palette is pretty sparse, too. Now, you guys could easily throw a bunch of colors up there, but… we thought maybe there could be an option with dyes: when it is consumed the consumer could choose to either keep the color on that character or put it in their guild’s palette (if it’s not already there). This could be controlled by rank, too. A guild leader could decide which ranks would have this option with their dyes—so that a guild’s palette wouldn’t get overrun if the guild leader didn’t want it to—and… this gives dyes another useful place, allows for some randomness in color availability and makes for more varied guild designs, and opens up the market for dyes and ups the value of the dyes to another group of people.

Please consider our suggestions, and thanks for an awesome game and all of your hard work!

(edited by Elurya.7092)

Guild Emblems

in Suggestions

Posted by: Elurya.7092

Elurya.7092

Also, can we please have some kind of option to turn off auto target on inanimate objects? It’s kind of annoying. I can click on a wall fine, it’s not moving, I don’t need walls, plants, and siege in the rotation when looking for a target. Thank you! P.S. I know I’ve said this before, but make sloths a mini, too, that would be awesome!

(edited by Elurya.7092)

Guild Emblems

in Suggestions

Posted by: CattivoUomo.7198

CattivoUomo.7198

Yep! +1

To add, since you mentioned it, the ability to move tattoo patterns around on a player rather than just having predefined locations on the body would be nice. Heck, some head choices might be that much better if you could slide a tattoo, a scar, or some other facial feature around to just the right spot to really make your character different. I would say the same could be done with armor and even hair. I’m not a stylist, but I bet some pretty creative players could come up with some awesome hairstyles and hair colors if given the right tools to achieve it. Maybe you want a two-toned hair style. For Halloween, you could have the bride of Frankenstein hairdo with black hair and a sliver of white hair running through it. Might as well make these changes available in the total makeover kits.

Guild Emblems

in Suggestions

Posted by: LeeroyNimoy.1864

LeeroyNimoy.1864

I agree across the board. As for the auto-target issue, I turned that function off completely. Tab- or Click-Targeting for me, only.

Ability is what you can do; Motivation is how much you do; Attitude is how well you do it.
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023