(edited by Elurya.7092)
Guild Emblems
Also, can we please have some kind of option to turn off auto target on inanimate objects? It’s kind of annoying. I can click on a wall fine, it’s not moving, I don’t need walls, plants, and siege in the rotation when looking for a target. Thank you! P.S. I know I’ve said this before, but make sloths a mini, too, that would be awesome!
(edited by Elurya.7092)
Yep! +1
To add, since you mentioned it, the ability to move tattoo patterns around on a player rather than just having predefined locations on the body would be nice. Heck, some head choices might be that much better if you could slide a tattoo, a scar, or some other facial feature around to just the right spot to really make your character different. I would say the same could be done with armor and even hair. I’m not a stylist, but I bet some pretty creative players could come up with some awesome hairstyles and hair colors if given the right tools to achieve it. Maybe you want a two-toned hair style. For Halloween, you could have the bride of Frankenstein hairdo with black hair and a sliver of white hair running through it. Might as well make these changes available in the total makeover kits.
I agree across the board. As for the auto-target issue, I turned that function off completely. Tab- or Click-Targeting for me, only.
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023