Guild Halls

Guild Halls

in Suggestions

Posted by: Skeith.1209

Skeith.1209

I believe I am not the only one who believes in this feature. The guild hall is a must for any big MMO that wants to have large scale guilds. Not simply for having it in the game, but also as a social hub, an area which people feel at home with. Tons of Possible content to do relating to a guild fortress, and there is many more.

I believe there should be an instance for each guild that is not just a guild, but surrounding resources that have dynamic events attached to them with NPC invaders that sometimes try to cap them. Players can spend a sort of guild currency (besides influence) to have more guards or better trained guards. This also can culminate in a big battle attack on the guild hall that is optional. Players deserve a place to go and enjoy themselves while also being able to collect resources in a fairly large area surrounding a keep that goes from something small, to something truely epic, and the building options you choose with influence, actually shows up and appears in the guild fortress.

Obviously this shouldnt be easy to get, however I do think that it should start off as a camp, and as you progress through guild related activities you get another set of currency towards upgrading from a camp to a hold to a keep to a castle. Whatever else happens from there would be simply a ton of more content. Guild vs. Guild needs to exist in a game like Guild Wars 2. The name itself demands it, and the system, can be truely amazing.