Hi there,
I have a suggestion for how Guild Halls may be implemented, which is that they might be incorporated into the already extant buildings of the racial main cities. Taking DR as an example, there are so many houses but quite often the streets themselves feel a bit quiet.
Hence, if Guild Hall instances were placed within those buildings you might end up with livelier towns.
I realise that some people may object to the idea that the guild hall would in effect be a house, rather than a hall or similar type of building but I see guilds more as functional collectives, even businesses, who would make use of well situated properties in the hearts of cities, rather than be stranded out somewhere in the wild. Of course, in the long run it would be nice to have a variety of locales.
In Lotro the guild houses were separated from the towns and it didn’t lead to lively neighbourhoods at all! All of the instances were ghost towns, basically, with people popping in and out to stash equipment. I would hope that with such majestic cities as we have in GW2, that this suggestion would help create some player culture to go with it.
(I also would hope to see dueling arenas, card games in bars, etc etc, to inject some life.)
Thanks!