Guild Missions, how to make them more crazy

Guild Missions, how to make them more crazy

in Suggestions

Posted by: AnotherJaggens.1396

AnotherJaggens.1396

Yeah, it’s not yet released and such, but what would you say about ArenaNet reinventing stagnant Raid mechanic?

Open World Raids. Bought for a guild for certain amount of influence, have a cooldown on them (shared between all types or each has it’s own). Takes place in certain location, following it’s theme and putting players against 2-3 bosses out of this theme (I’d be happy to see somethign about those mysterious steam creatures). People from the guild starting this chain (and who was in a guild for at least n of days) get interesting and good loot, kill big bosses together and have fun.

Problem is going to be bystanders got caught in this whole business. They should get something more out of it, but not at same level as group paying for it (maybe increased exp and karma reward). Or, if you just came to level your alt and not interested in this business – here, have an overflow.

Tell my why this won’t work.