I know that free server transfers are quite a problem for WvW. Many people have absolutely no server loyalty and will leave the second your enemies are 5000 points ahead. On the other hand, let’s say, for whatever reason, that once paid transfers start, you need to move your guild. It would be quite a headache to get everyone to pay to move on their own. Many people would be unwilling to pay the money, be it paid for in-game or with real-world cash. Others would simply be unable to do so for whatever reason
The idea I have, is that once paid transfers start, you can pay an extremely high amount of influence to give everyone in the guild a “server Transfer ticket” or something to that extent. The cost would scale with your guild’s size, so it would always take a long time of saving up influence no matter how large your guild is, but that it wouldn’t take small guilds over a year to gain. What are your thoughts on this?