The ability to do dungeons with a large amount of guild mates to get greater rewards
Say maybe 15 players Max to avoid issues with lag and so on
5 members would be normal loot normal scaling
60 tokens n so on
10 members it would be ALOT harder but double loot 120 tokens and loads of influence
And 15 members for the more tactical and experienced guild
Receiving 180 tokens and so on
Tokens should go like this
10 member 120 1st dungeon 60 next and 20 as usual
15 member 180 1st 120. 2nd 60 3rd and 20 as usual
To do this you need to unlock the guild dungeons with influence and to start you need guild permissions
Creating a guild dungeon group like commander squads
What do you think?