Guild on Guild WvW match: the "Guild War"

Guild on Guild WvW match: the "Guild War"

in Suggestions

Posted by: Aeros.2046

Aeros.2046

This suggestion will effectively function as the highest tier “Guild Mission” with similar rewards and some extras for winning. At the Lions Arch WvW Asura gates, a new gate will be added for a Guild Mist War that is only accessible to Guild Officers.

If the Officer of a guild with sufficient influence points enters the gate, they will be automatically added to a que of Guilds seeking to wage a Guild War. From this menu, they be able to issue challenges to other listed guilds. Once a challenge is issued, guild officers from the challenged guild may choose to accept or deny.

Once accepted, everyone in the guild will get a 10 min warning notice that a Guild War is about to start. This’ll give em time to vendor and get to lions arch. At the end of the 10 minute warning, the Guild War Asura gate will become accessible to all the members of the guild.

On the other side of the Asura Gate will be an open world PvP map. It could be a carbon copy of Eternal Battlefield (but you would need 3 Guilds for the war then) or a special map specifically for the Guild War (Which would be better). Complete with 1 Keep per guild, a Stonemist style cap point in the middle, towers and supply camps.

Some key differences though will be the time and cost needed to upgrade positions will be greatly reduced, and I would suggest that Yaks either move faster or spawn at a greater rate.

This is because unlike a normal WvW match that runs for a week, a Guild War will have to run for much less. I would suggest 4 hours, but you could conceivably shorten it to 2 hours, or if you want to have fun with it, have the guild agree on a time limit based upon a scale.

The Guild that loses the guild war will just get guild achievement tokens. The winning team will get the bonus chest and tokens, a Grand Chest accessible in their Keep, and bonuses for WvW (like being able to carry 15 supply and so on) for a day.

[KRTA]
Maguuma

Guild on Guild WvW match: the "Guild War"

in Suggestions

Posted by: Aeros.2046

Aeros.2046

As an added suggestion, a Guilds Mist War keep could be persistent, that everyone in the guild can visit and spend resources on to upgrade, and expand for various bonuses and effects, that of course, could be conceivably lost if an enemy guild manages to take the keep. In which case, the Asura Gate is accessible at all times for members of the guild, so they can visit their guilds keep. The war itself would be triggered from a location inside the Keep. The Keeps doors would of course remain sealed until a battle actually begins.

[KRTA]
Maguuma