GvG (in PvE and WvW)

GvG (in PvE and WvW)

in Suggestions

Posted by: Tyler.7168

Tyler.7168

I’ve always enjoyed games where one guild could declare war on another guild. The two (or more) guilds may have the occasional member bump into each other in PvE (or maybe even WvW) and they would be viewed as hostile/attackable. Open PVP areas would be nice, too.

I’m sure you guys were seeing GvG and just assuming I was going to talk about scheduling GvG in PvP only. I also want that, but I sure would like to be able to kill some people that are on my own server from time to time.

GvG (in PvE and WvW)

in Suggestions

Posted by: Akari Storm.6809

Akari Storm.6809

lol @ “able to kill some people that are on my own server”.

Wouldn’t we all like to. Maybe down the road somewhere. GvG only though. Meaning, you join a guild marked for open world combat at creation and that guild has beef with another guild and you settle things when you see each other.

Although, with the multiguild thing implemented…that would probably defeat the purpose, it would be like 20 of you nonflagged around 1 opponent then boom, switch to pvp guild (flag yourselves) and explode said opponent. Griefing to some extent I guess.

Even years ago I imagined that was what Anet was going to do with Luxon/Kurzick in an openworld persistant environment, but it didn’t happen.

Could spice things up and bring in a political system too.

(edited by Akari Storm.6809)

GvG (in PvE and WvW)

in Suggestions

Posted by: alamore.1974

alamore.1974

A separate pvp mode that puts 4 guilds in separate ‘guild houses and let’s them fight over ’ resources’ let’s each different resource axially benefit players like a mine filled with ore, a lush forest or a bountiful garden or farm. Sounds fun