GvG (in PvE and WvW)
lol @ “able to kill some people that are on my own server”.
Wouldn’t we all like to. Maybe down the road somewhere. GvG only though. Meaning, you join a guild marked for open world combat at creation and that guild has beef with another guild and you settle things when you see each other.
Although, with the multiguild thing implemented…that would probably defeat the purpose, it would be like 20 of you nonflagged around 1 opponent then boom, switch to pvp guild (flag yourselves) and explode said opponent. Griefing to some extent I guess.
Even years ago I imagined that was what Anet was going to do with Luxon/Kurzick in an openworld persistant environment, but it didn’t happen.
Could spice things up and bring in a political system too.
(edited by Akari Storm.6809)
A separate pvp mode that puts 4 guilds in separate ‘guild houses and let’s them fight over ’ resources’ let’s each different resource axially benefit players like a mine filled with ore, a lush forest or a bountiful garden or farm. Sounds fun