Gw2, moba, and you

Gw2, moba, and you

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Posted by: carson yuen.6739

carson yuen.6739

Anyone actually wish there is a moba mode in spvp like lol or smite?

I had been thinking about this for a while since beta, and i think its pretty doable since gw2 scale everyone to max in spvp.

Personay i think the moba genre is one of the longest last game style in online game history. Adding a game mode like that would only make gw2 ALOT longer lasting.

Thought?

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Posted by: Jezath.7395

Jezath.7395

err whats moba?

Tis not what they can do for you
Tis only what you can do for all

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Posted by: carson yuen.6739

carson yuen.6739

Moba…… A game genre that dota, lol, and smite use.

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Posted by: Sjach Darasv.3729

Sjach Darasv.3729

MOBA is a Multiplayer Online Battle Arena, defined heavily by the above listed games. It consists of a few seperate lanes for differnet players to utilize in or to destroy towers, creeps or semi useless npc minions that are just there to take a few turret hits for you, creeps that reside in between lanes that either grant a buff to the player that last hits it or, if it is a group encounter mob the team that last hits it, in order to destroy and enemy main base sort of structure. Think Legacy of Foefire – the capture points, 2 more sets of gates and the team boss being harder to get to/harder to kill.

~Lone Shadow~

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Posted by: Adine.2184

Adine.2184

this has no place in GW

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Posted by: Safire.9143

Safire.9143

I want more pvp modes, capture the flag, deathmatch etc… but, moba sounds good, but as said adine, this isnt moba game, this has no place here…

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Posted by: Mojo.2691

Mojo.2691

They’ve tried a MOBA like battle in their test sessions (or so I’ve heard). This has a place in GW2, you never want to restrict options for players. Just because you don’t like it doesn’t mean others won’t love it.

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Posted by: tiennen.6890

tiennen.6890

sounds doable. their PVP structure for sPVP opens the doors for a TON of options.

MOBA
Arena-style combat.

things like that.

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Posted by: carson yuen.6739

carson yuen.6739

this has no place in GW

Why?

The structure of gw2s spvp is perfect for a game mode like that

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Posted by: Haette.2701

Haette.2701

Would be fun, but the problem is that an AoS and an MMO use -completely- different leveling, skill-learning, and gear systems. I can see them doing an almost minigame-ish version though, like GW1’s boxing. Something like a stacking “level” buff and a class-based skill bar that you can upgrade as you gain those “levels.”

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Posted by: zun.2905

zun.2905

this has no place in GW

Why ? Most of pvp modes in MMOs come from FPSs. Why couldn’t they come from another kind of game ?

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Posted by: carson yuen.6739

carson yuen.6739

Would be fun, but the problem is that an AoS and an MMO use -completely- different leveling, skill-learning, and gear systems. I can see them doing an almost minigame-ish version though, like GW1’s boxing. Something like a stacking “level” buff and a class-based skill bar that you can upgrade as you gain those “levels.”

I actually think a moba without leveling/skill learning would still works as long as you can customize your build before entering the game.

But even if we need to keep the leveling and skill system, i think its highly doable in gw2.

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Posted by: Nhalx.9735

Nhalx.9735

Actually, it would be possible if they bring back the old GvG with the guild lords, if they can match up with some sort of defensive structure. Or those HAs’ were pretty cool, with the ghostly heroes. ^^

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Posted by: marianitten.1247

marianitten.1247

MOBA is a Multiplayer Online Battle Arena, defined heavily by the above listed games. It consists of a few seperate lanes for differnet players to utilize in or to destroy towers, creeps or semi useless npc minions that are just there to take a few turret hits for you, creeps that reside in between lanes that either grant a buff to the player that last hits it or, if it is a group encounter mob the team that last hits it, in order to destroy and enemy main base sort of structure. Think Legacy of Foefire – the capture points, 2 more sets of gates and the team boss being harder to get to/harder to kill.

still I dont understand the concept of MOBA…. a more popular game of that style? Is like Horde Mode in gears of wars 3?

For Those About to Zerg (We Salute You)

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Posted by: Nhalx.9735

Nhalx.9735

Er, it’s sortof a battle arena where you test your wits against each other. Call of duty can be best described towards it if your not home with the common Defense of the ancients concept. Where you have them to prevent your base/hero w.e. from falling. WIth 3 different playfields that you have to defend. Tier1,Tier2,Tier3.

Now you’ll probably wonder why i put Call of Duty in that list. But it’s a bit skeptical to put it this way. Since there was a specific mode that would basically like that Arena game that totally failed. Forgot it’s name.

Moba and Dota somehow merged together. It’s the same, but not exactly the same. So it’s confusing, like me. 0.o

Edit: Bloodline champions, SuperMNC and well like i said Call of duty. Are Arena based games. So fit the role of the MOBAs.

Then again, LoL, DoTa 2, Smite etc.
Strafe back from when they had this starcraft map that sortof started the whole thing.
Eventually warcraft released and they modded DOTA maps.
Which quite frankly got popular unlike the Starcraft map, eventually couple years later growing wide with other Dota games which you cant refer to as a dota since the game was called Defense of the ancients. So it turned out into a MoBa Genre.
Ofcourse i skip the entire big hurl of information but i was hoping i could enlighten a bit of it. =/ You’d have to google it. But honestly, those games get repetitive like craze at some point. (my opinion)

(edited by Nhalx.9735)

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Posted by: SeanNorm.1328

SeanNorm.1328

Think League Of Legends etc.

I think this mode would work extremely well.

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Posted by: Nhalx.9735

Nhalx.9735

Yeah, just hope, if they consider doing so. Bring something from HA (Heroes Ascent) back. Oh, i just love those ghostly heroes. =(

(From Guild wars 1)
http://wiki.guildwars.com/wiki/Heroes_Ascent

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Posted by: Crash.7910

Crash.7910

I tend to agree that this could be fun. I dunno how easy it would be to implement. Certainly as a kind of minigame it shouldn’t be too hard but having something with the same depth is quite an undertaking.

I myself really dislike the MOBA games but it’s mostly because of the mouse movement thing. I would love to play that kind of game using the awesome pvp system we have here.

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Posted by: Mojo.2691

Mojo.2691

Smite would probably be a good example: http://www.youtube.com/watch?v=lJk0idhG-qI

GW2 already has some elements such as the Lords in Legacy of the Foefire or the mini-bosses from Forest of Niflhel. I do find myself wanting more objectives in sPvP, larger (non-tournament) maps with control points and NPCs to downplay the deathmatch mindset.

(edited by Mojo.2691)

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Posted by: Haette.2701

Haette.2701

Er, it’s sortof a battle arena where you test your wits against each other. Call of duty can be best described towards it if your not home with the common Defense of the ancients concept. Where you have them to prevent your base/hero w.e. from falling. WIth 3 different playfields that you have to defend. Tier1,Tier2,Tier3.

Moba and Dota somehow merged together. It’s the same, but not exactly the same. So it’s confusing, like me. 0.o

Edit: Bloodline champions, SuperMNC and well like i said Call of duty. Are Arena based games. So fit the role of the MOBAs.

See, this is why MOBA is akitten name. League of Legends and everything else descended from AoS/DotA are a very specific formula, which “MOBA” doesn’t explain AT ALL. There’s obviously a problem when your name describes Bloodline Champions and Call of Duty better than your own game.

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Posted by: Jezath.7395

Jezath.7395

Ok ive watched the smite utube video and i now think i understand it... I think it would be good as a minigame maybe using the mini’s we have aquired in our collection vaults.

Tis not what they can do for you
Tis only what you can do for all

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Posted by: carson yuen.6739

carson yuen.6739

It can be more than just a mini game.

A moba type of spvp will keep people occuply in gw2 for years…… At least imho.

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Posted by: Duveth.5742

Duveth.5742

first remove the downed state

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Posted by: Art.9367

Art.9367

MOBA-style PvP sounds like it would be awesome in GW2. Think of Legacy of the Foefire on a larger scale with a few NPC’s like Svanir and Chieftain thrown in, and possibly a group of Centaurs to poke fun at the LoL wolves. So much potential!

At any rate, I want to see ArenaNet step outside their comfort zone with sPvP. Conquest is great, but it gets repetitive. We need non-Esport based play as well in a sPvP setting (which, like Capricorn, has no ties to tPvP). Think of them as the Battlegrounds in WoW if tPvP was considered the “arena” of GW2.

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Posted by: Safire.9143

Safire.9143

Yes i agree now after i saw smite video, it could be nice to have this mode there.. but, moba games have balance only for this mode, i cant imagine how it would be working in gw2, it isnt unattainable for anet, but, if they dont want to add dungeon finder for 80% of comunity, im scared about this… we can be glad if they add other mods, without moba…

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Posted by: Deboog.1847

Deboog.1847

Yeah. We also need to have a 2D sidecroller mode, an FPS mode, a racing mode…
Oh wait.

GW2 in an MMORPG. Why, and how could it be a moba?

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Posted by: Safire.9143

Safire.9143

why ? to have fun, in this low endgame mmo…
moba mode can boost their sales too…

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Posted by: carson yuen.6739

carson yuen.6739

Yeah. We also need to have a 2D sidecroller mode, an FPS mode, a racing mode…
Oh wait.

GW2 in an MMORPG. Why, and how could it be a moba?

Think of it as an extra mode of spvp.

Personally i think its much better than the 5v5 conquest mode…

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Posted by: Mojo.2691

Mojo.2691

Yeah. We also need to have a 2D sidecroller mode, an FPS mode, a racing mode…
Oh wait.

GW2 in an MMORPG. Why, and how could it be a moba?

2D scroller, FPS, racing mode… MOBA isn’t only RTS, see smite link above and it may clear a few things up for you as far as perspective.

A boss-objective battle with waves of minions and towers would be an awesome game mode.

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Posted by: Mr Magoo.9065

Mr Magoo.9065

I think mobas are horrible,possibly the worst genre in modern gaming. I’d rather play a truck driver simulator. So no, not missing that crap at all

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Posted by: RebelYell.7132

RebelYell.7132

I liked in Jade Quarry how I didn’t have to play a role designed specifically around killing players, or defending against other players, that I could escort the turtles and such too.

I’d love a map I could play my engineer like Heimerdinger on.

User was infracted for being awesome.

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Posted by: Mojo.2691

Mojo.2691

@Mr Magoo: I respect that you don’t like MOBAs but the fact remains that it is a widely played genre that many people enjoy. It would work well in GW2 as a PvPvE option for players.

@RebelYell: HA! Some of the abilities in GW2 reminds me of LoL. You could always make an asura engineer with a blond afro and run with a bunch of utility turrets.

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Posted by: RebelYell.7132

RebelYell.7132

Haha, bit late to reroll my engy, but that’s a cute idea.

User was infracted for being awesome.

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Posted by: carson yuen.6739

carson yuen.6739

Come on anet~ lets go with this idea

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Posted by: Mojo.2691

Mojo.2691

I agree, I would love to see a moba mode.

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Posted by: Mr Magoo.9065

Mr Magoo.9065

Mojo "Mr Magoo: I respect that you don’t like MOBAs but the fact remains that it is a widely played genre that many people enjoy. It would work well in GW2 as a PvPvE option for players."

Absolutely, I recognize they are popular. Justin Bieber is popular. Trashy reality TV is popular. There are games, records, tv shows to satisfy those needs though. No reason to let them contaminate other entertainment products made specifically for people with different taste :-P

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Posted by: RebelYell.7132

RebelYell.7132

Mojo "Mr Magoo: I respect that you don’t like MOBAs but the fact remains that it is a widely played genre that many people enjoy. It would work well in GW2 as a PvPvE option for players."

Absolutely, I recognize they are popular. Justin Bieber is popular. Trashy reality TV is popular. There are games, records, tv shows to satisfy those needs though. No reason to let them contaminate other entertainment products made specifically for people with different taste :-P

“Contaminate?” Jade Quarry didn’t “contaminate” Random Arena. How about this: if you don’t like a mode, don’t play it. There’s not even a consequence at the moment for abandoning SPvP if you don’t like the current map.

User was infracted for being awesome.

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Posted by: carson yuen.6739

carson yuen.6739

A moba mode in spvp would give players the end game they want….. Sort of

Goin to bump this up

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Posted by: Cinder.4865

Cinder.4865

this has no place in GW

That’s like saying CTF or King of the Hill or any other game mode you could dream up, and then slot into sPvP, has no place in GW. I think it would take a lot of work and effort on ANet’s end, but if done well it would likely draw a very, very large crowd and userbase.

That said, I won’t be holding my breath. It’s not necessary for the game.

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Posted by: solanu.3784

solanu.3784

this has no place in GW

What they said.

The LAST thing GW2 needs is for the League of Legends community to swarm us in masses.

Necromancer 80 – Guardian 80 – Thief 80 – Warrior 80 – Mesmer 33

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Posted by: TeaDoa.5968

TeaDoa.5968

this has no place in GW

I don’t think the game type fits so I agree

Now some random facts

League of Legends made the term
MOBA = Multiplayer Online Battle Arena
I still think is an awful term

Defence of the Ancients made the term
ARTS = Action Real-Time Strategy
I like it better but it has an issue if you search it what do you think you are going to get.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

This has been already done, and it’s therefore, still possible.

I bet that it’ll be even possible to replicate the leveling up, getting more skills as the character kills, although I don’t see it necessary, and GW2 skills and combat mechanics could be used instead.

At least as an experimental map in the sPvP rotation could prove really interesting, with two sides, towers that deal increased damage to players, ‘creeps’ that spawn in waves and structures to protect instead areas to capture.

this has no place in GW

Allow me illuminate you with the wisdom of experience:
http://wiki.guildwars.com/wiki/The_Great_Snowball_Fight_of_the_Gods_%28PvP%29

They already made a place for it.
All that’s left is brining it to GW2.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)