HEAVILY needed modifications to SHIELD Guardians
The Shield is fine, you are not supposed to spam those abilities anytime you see your allies being attacked, you have to carefully use it whenever they are facing a big attacks.
You are also not supposed to protect your allies all the time, this would make you something like a tank, which is clearly not intended. The guardian is the best defensive support in the game, that’s really enough.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
Try grouping with other guardians and coordinating shield abilities in voip so you can get a rotation going. Organisation wins everytime.
The Shield is fine, you are not supposed to spam those abilities anytime you see your allies being attacked, you have to carefully use it whenever they are facing a big attacks.
You are also not supposed to protect your allies all the time, this would make you something like a tank, which is clearly not intended. The guardian is the best defensive support in the game, that’s really enough.
10 seconds might be a little excessive. Maybe 14 or something. Most definitely not 40.
My Guardian is 80, and I play it a lot and I can say that most “Heavy” attacks don’t even count as projectiles, so the shield won’t block them. Things like traps in dungeons that launch PROJECTILES at you.
Besides, Arenanet admitted themselves they don’t like the way any of the classes are playing, and said the only one that “feels right” is the Warrior.
You can’t disagree with Anet.
You should use the Shield in WvW, your allies will love it. You can protect a whole zerg from projectiles, if you do it right.
Also, last time they said something “doesn’t fell right” and “needs a lot of love” they afterwards hit the necro very hard with the nerf bat.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)