HP Gauge
They have bar’s over their heads, or when you target them. Its already there.
But i mean HP in numbers……like 700.000 HP, and counting down as you hit it.
NO, absolutly not, the choice to remove the numbers was a good one… Also remember, enemies scale up as more players attack them. A single player joining in on an enemy has the potential to turn 500/700,000 into 2,000/2,800,000 do you want to see those numbers change like that? I know I wouldn’t. Also the lack of numbers allows for an air of mystery, you never know just how much your opponent can take. Will your attack flatten them in one strike or will you be no more than a minor annoyance to them?
The system is perfect as is.
But inside Dungeon the HP is always the same, and there’s always 5 players together….wont be any scaling there
Numbers in this game are not a good idea, besides I don’t think there is enough room for all the zero’s.