HP of enemies

HP of enemies

in Suggestions

Posted by: Elronor.4571

Elronor.4571

Can anybody tell me ANY good reason why we cant see the HP of our enemies, surely its the smallest of the problems ingame but its VERY annoying now after 3months to just look at a red bar slowly going down.
Especially when some mobs that are in the same area, the time it takes to kill them seems so double sometimes even tho it doesnt say anything under the Hp bar of the enemy (like better defence or similiar)

So would absolutely love to see the HP to actually see if the mob has more of it, or atleast add a little word under its HP bar that its more resistant to damage (like it already says on some)

Not to mention how annoying it is to see one type of mob hit 500, the 2nd 1k and the 3rd throws a 6k >_< But thats off topic^^

Elmolol -Elementalist lv80
Sir Elron Noki – Warrior lv80
Server: Gunnar’s Hold

HP of enemies

in Suggestions

Posted by: Fildydarie.1496

Fildydarie.1496

I’ll wager it has to do with:

  1. The amount of data that would need to be added to the datastream for massive fights. In WvW, there are already issues reproting the location info for players, providing exact health amounts and limits would only add to the burden.
  2. As players enter an area, enemies scale to adjust. This means HP totals can change during the fight. As people join a fight, you could see the amount of health increase substantially, although the percentage would not be affected.
  3. It really isn’t pertinent information. The amount of health an enemy has remaining has so little bearing on your activities that it amounts to little more than a distration—say the enemy has 15,000 hp left; I’m still going to attack it and set up combos the same as if it has 25,000 or 150,000.
-Fildydarie
Hutchmistress of the Fluffy Bunny Brigade [FBB]