Hall of Memories: Way to instantly get "out of combat"
in Suggestions
Posted by: Unpredictability.4086
(edited by Unpredictability.4086)
in Suggestions
Posted by: Unpredictability.4086
This is one of the most annoying things about trying to use dummies to practice on in HoM.
Approach a target dummy and use a skill on it. The dummy now turns from white status (non threating) to red (enemy). Once it turns to enemy status, you will be “in combat” and unable to equip new weapons and change your skills and traits as long as you are near them. The only way to get out of combat is to move far away from enemies and wait there for 15 seconds.
This is ridiculous. The entire purpose of dummies is to be able to freely experiment on them, not experiment > wait > experiment > wait. And this isn’t even taking cooldown into the equation!
It would be nice to add some NPCs near training dummies that get you instantly out of combat and recharge all your skills so we can so we can experiment faster. By adding these NPCS, it will also help reduce the amount of players using dummies since they will be able to do everything they want in a shorter period of time.
(edited by Unpredictability.4086)
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