Stormbluff Isle
Kirito Wolvesong – Mesmer
Kiba Wolvesong – Thief
Kirito Wolvesong – Mesmer
Kiba Wolvesong – Thief
Right now our only “dungeon” that is actually hard is Fractals of the Mist and only in the higher levels, but it’s awasome! In the other hand even with all the different “paths” and all the resources you are spending to develop more It’s just ONE place for hardcore PvE players.
So this idea is a simple idea, devolop a Hard Mode for every dungeon in the game: more boons, conditions, life and armor for all the mobs, adding skills and IA for the bosses. Obviusly an increase of rewards is needed but nothing you haven’t done.
I repeat, the idea is simple, popular, probably asked by someone else and now is lost in the forums or even already discussed in your meetings but with negative rasults or something. So the question I really have is: what is the principal problem you face to implement this?
they dont want to split community even more
Do it, pve is extremely easy……………..
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