Hard Mode Zones - Solution to Orr Farming

Hard Mode Zones - Solution to Orr Farming

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Posted by: Kana.6793

Kana.6793

A lot has been said on the forums about the issue with Orr and Frostgorge being the only places for 80’s to farm since the low level areas don’t give the same loot and karma.

These areas are also quite boring for general play as an 80, since down levelling doesn’t scale enough and in exotics you can 2-3 shot any normal mob.

Some people prefer the zones to be easier when down levelled and don’t want the current scaling changed.

My solution to these problems would be to make hard mode versions of the maps which would be available to level 80’s only. These maps would drop level 80 appropriate items only, give karma at the same rate as Orr and Frostgorge and have scaled up difficulty.

People who just want to down level and play with friends are still free to do so, and people who want a challenge or to farm without being restricted to Cursed Shore go to the hard mode map.

We already have explorable mode dungeon maps and the ability to hop to overflow versions of maps, plus hard modes were a valuable addition to GW1. The zones of GW2 are still all instanced, so why not use this?

Hard Mode Zones - Solution to Orr Farming

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Posted by: Lutharr.1035

Lutharr.1035

Since someone thought me agreeing with you before warranted a infraction and deleted my post ill try again.

I agree with this as having 2 maps to cater for all the level 80 characters around is kinda meh. Orr looks like one massive zerg rush due to the ammount of DE’s while frostgorge has the odd people pop up for ori or farming for corrupted lodestones. So really one area.

I dont see the harm of a hardmode overflow on some areas since its only really numbers that need to be changed.

Is my response good enough this time?

Go back to WoW. Most overused brainless arguement 2012-2013

Hard Mode Zones - Solution to Orr Farming

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Posted by: Dantaeus Heardt.5730

Dantaeus Heardt.5730

Yes I definitely agree with you guys. While I am enjoying the game I do wish we Lvl 80’s had more areas to go to or at least like suggested Hard Mode areas. ANet please look into this hopefully we get something from the Lost Shores update.

Dantaeus X Heardt Ranger Lvl 80
Zhaitans Tears Guild[ TWS ] NSP

Hard Mode Zones - Solution to Orr Farming

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Posted by: Frvwfr.4307

Frvwfr.4307

Hardmode instances for private groups that we can vanquish just as in GW1. Problem solved?

I do think that would actually be a plausible solution to this problem.

Hard Mode Zones - Solution to Orr Farming

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Posted by: Kana.6793

Kana.6793

Thanks for the replies guys.

Hardmode instances for private groups that we can vanquish just as in GW1. Problem solved?

I do think that would actually be a plausible solution to this problem.

I was thinking more of keeping the zones open to all who want to join the hard mode map, rather than private instances. Personally I’m enjoying the busier feel with more people around.

Possibly hard mode repeatable hearts could be an alternative to VQ? You could get a reward for clearing all the hearts on the map.

Hard Mode Zones - Solution to Orr Farming

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Posted by: Frvwfr.4307

Frvwfr.4307

Thanks for the replies guys.

Hardmode instances for private groups that we can vanquish just as in GW1. Problem solved?

I do think that would actually be a plausible solution to this problem.

I was thinking more of keeping the zones open to all who want to join the hard mode map, rather than private instances. Personally I’m enjoying the busier feel with more people around.

Possibly hard mode repeatable hearts could be an alternative to VQ? You could get a reward for clearing all the hearts on the map.

This would be ok, but the problem is there could not be as personalized of rewards. As some hearts are insanely stupid, and having the “VQ” be the exact same layout/style of play as the normal version would not be very fun. It would have to be something different, to show that you have “Beat” the zone. I dunno how to do that most easily though.