Hard Mode version of locations

Hard Mode version of locations

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Posted by: JohnRost.3567

JohnRost.3567

Hello. I was reading that there are plans on addition a Hard Mode versions of Dungeons. It is awesome, and I’m really looking forward to it. But I have an suggestion apropos a Hard Mode versions of locations. Not the secret that the open world is too easy for walkthrough for 80-lvl players. It is possible to add separate a Hard Mode version of all locations like in GW1. To access them, requires 80-level character and the purchase of special expansion in GameShop at the price, say, 20$. This price will be let without the possibility of acquisition of the crystals. Or for $ 40, but with the possibility of acquiring the crystals. It should limit access to Hard Mode for absolutely new players or players who should collect this sum in a normal mode (provided that expansion can be bought for crystals). So is it possible to pay for the cost of developing and testing the Hard Mode . ?s well to access the Hard Mode location, it must be open in the normal mode. Mobs in Hard Mode should be more difficult and and require players to expend some effort. Likewise in Hard Mode can be given a bonus 20% of all amplifiers of MagicFind. You can also increase the reward for the event. In order to remain players in normal mode, you can prevent dailies in the Hard Mode. I very much hope to see something similar in game in the near future. Yours faithfully…

Hard Mode version of locations

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Posted by: lordkrall.7241

lordkrall.7241

Highly unlikely that this would happen.
You have to keep in mind that GW2 is a persistent world, while GW1 was completely instanced.

Another thing to keep in mind is the cost that would be involved in making two different versions of every single map in the game, including scaling all enemies, all events and all rewards. This is not something you can sit down with two people and do in a day or two. It would probably take a rather large team of people quite a few weeks.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Hard Mode version of locations

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Posted by: Andrey.8162

Andrey.8162

It is very good idea, but may be this way is not right for GW2.
In the GW2, we have open world and it imposes some restrictions on your idea.
We need system what create our days more interesting…
May be it’s not hard mode, maybe its other system…
I do not know how… May be its will be a small dungeon with regular simple modifications.
Which will do what dungeon more interesting, more difficult and more “game ability”.

Hard Mode version of locations

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Posted by: Drage.9816

Drage.9816

To be honest problem is that we got only 2 area for lvl 80. This should change