This trait is currently pretty worthless, and its a GM level trait. Here is my suggestion
Hard to Catch – When the thief uses a stunbreaker, he gains Stability (6s*) and Swiftness (10s*) – removes crippled, chilled, and Immobilize. (Boon durations subject to balancing)
I think this improves upon the trait (hard not to, as its broken) in a fair and unique way.
- its 30 points into acro, meaning you won’t see any full GC thieves taking it
- Its active, rather than passive.
- It fits the spirit of the traitline, the intended purpose of the trait, and thief in general.
- It’s limited by the amount of stunbreakers you take – even if a 10/30/X/X/X thief takes it, they’re limited to access by how many stunbreakers they take.
If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.