Hardmode
A simple damage / health modifier would not be more challenging and would waste development time. Dungeons would need new mechanics.
Antonius Duarte – Elementalist – Kaineng
A simple damage / health modifier would not be more challenging and would waste development time. Dungeons would need new mechanics.
This is correct, and I’d also like to add that without the addition of a “In Hard Mode, you cannot use item boosters, including foods”…..anything that would add a boost to armor, health, dmg, etc. could be used to counteract the Hard Mode state.
Logic will never win an argument on the forums…..only a sense of entitlement will.
Hardmode-First remove all your traits. Then put on green armor and green weapons. And don’t use any waypoints.
(edited by Onshidesigns.1069)
In Guild Wars 1 you were able to select hardmode, so I was wondering if you could add it into Guild Wars 2 aswell.
Just a simple suggestion would be to complete your story and after that you get an item? that gives you a hard mode buff, it could for example decrease your armor and damage and on top of that you get a high magic find boost to make hard mode worth while and fun ?
Or the option to get several of these buffs with a degree of how hard mobs become or how weak you become and the harder stuff gets the more magic find you get ?
Just an idea, seems like fun to me
How about Hardcore Mode, where if you die once in PvE/WvWvW it deletes your character or makes it a Ghost.
https://twitter.com/TalathionEQ2
Hardmode-First remove all your traits. Then put green armor and green weapons. And don’t use any waypoints.
This is the same thing as a giving enemies a damage / health modifier. It’s “Nintendo Hard”, not actual challenge. For skilled players, all it does is increase the time taken to kill things.
Antonius Duarte – Elementalist – Kaineng
In Guild Wars 1 you were able to select hardmode, so I was wondering if you could add it into Guild Wars 2 aswell.
Just a simple suggestion would be to complete your story and after that you get an item? that gives you a hard mode buff, it could for example decrease your armor and damage and on top of that you get a high magic find boost to make hard mode worth while and fun ?
Or the option to get several of these buffs with a degree of how hard mobs become or how weak you become and the harder stuff gets the more magic find you get ?
Just an idea, seems like fun to me
How about Hardcore Mode, where if you die once in PvE/WvWvW it deletes your character or makes it a Ghost.
People learned me not to feed trolls , I’m sorry you must be hungry now ? ;(
+1
Hardmodes are easy ways to improve current content rather than making whole new dungeons.
@Onshidesigns – Artificial hardmodes offer no real rewards other than kittens and bragging rights. We don’t need to breed or attract any more of those people to this community.