Harvesting tools as gear

Harvesting tools as gear

in Suggestions

Posted by: Montgomery.1986

Montgomery.1986

I’ve never really liked the idea of disposable harvesting tools. As such I’d like them to be more like gear, such as armor and weapons. Each tool would have an endurance which is equal to the number of uses left. Being gear, going to a repair station would allow you to repair these items fully. Cost of repair would be according to use, for example, a 250 use Orichalcum pick would cost 4c per use; to fully repair, would add 10 silver to the repair cost. On the UI, would be 3 color coded icons associated with each tool. White 100%, Green 67-99%, Yellow 34-66% and Red 1-33%, Black 0%. A larger assortment of tools would be nice as well, with 100, 250, 500 and 1000 use varieties.

Harvesting tools as gear

in Suggestions

Posted by: lordkrall.7241

lordkrall.7241

Well, there ARE Unlimited Tools (or well, were in the case of Sickle and Axe for now) in the gem-store. And since they have already been sold it is most likely not really possible to go back and make everything unlimited.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Harvesting tools as gear

in Suggestions

Posted by: Fiorrello.8126

Fiorrello.8126

i don’t know about all of what you suggested, but i do like the idea of repairing your harvesting tools instead of having to replace them all the time.

Harvesting tools as gear

in Suggestions

Posted by: Montgomery.1986

Montgomery.1986

Well the good thing is that if you wanted to play the same as you currently do, there would be absolutely nothing stopping you from doing it. The only difference is you just delete the worn out tool instead of it disappearing automatically. Also you’d get the color coded icons for free.