The cost of legendaries, both one handed and two handed are essentially the same. Some 2 handed weapons (Dawn) even cost less than some 1 handed weapons (Meteorlogicus), going by TP prices. This made sense when they were exotic power level as you were merely getting the legendary for the look of it, and the 2handed weapon effects were similar to the 1 handed weapon effect (well, not really, but almost.)
Now that Legendaries are not only ascended level in power, but able to change their stats at will, this discrepancy is unacceptable. For the same cost, you can get either:
1 nice skin, 1 ascended level power weapon with 1 ascended level stats, and 2 infusion slots
OR (for main hand) 1 nice skin, 3/5 (3 skills of 5 are affected by the weapon’s power) ascended level power weapon with 1/2 ascended level stats and 1 infusion slot
OR (for off hand) 1 nice skin, 2/5 ascended power weapon (2 skills of 5 are affected by the weapon’s power) with 1/2 ascended level stats and 1 infusion slot.
As you can see, the best deal is obviously the 2hander, by a large margin. My suggestion is for 1 handed legendaries to elevate their partner weapon’s power and stats to ascended level while the legendary is being wielded. Ascended/Legendary weapons would not change at all. Now for similar price, you can get similar value. You are still losing out on 1 infusion slot if you choose the 1 hander, but you can get alternate stats elevated to ascended levels if you choose to use a different stat weapon.
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