Heal skills have a cast time?
What class are you?
maybe do your heal a little earlier
Roll a thief and use withdraw. Or don’t wait until you’re at 5 hp to heal.
This is a learn to play issue not a balancing issue.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Uhhh…not very convincing guys. Healing skills should be instants. There’s no good reason they should have a cast time.
So that you cant use them while stunned/knocked down? So that theirs strategic sense in saving interrupts to stop enemies from healing?
Burn them burn them burn them whoooaaaa!
Yeah, heals should be guaranteed. They shouldn’t be interruptable or require you to time them or anything. If I press my heal, I should be guaranteed to survive.
In fact, they should probably make them heal you to full, too. Maybe shorten the recharge as well. Is 5 seconds too long?
because those who mind don’t matter
and those who matter don’t mind.” -Dr. Seuss
I dont even want a heal skill, ya know? Why should i have to lose my health in the first place?
Burn them burn them burn them whoooaaaa!