Healers/Support in GW 2

Healers/Support in GW 2

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Posted by: Evilek.5690

Evilek.5690

Me idea is make true healing/support class without DMG in this game.

How to do it?

First time rework healing power and gear with healing power.

How?

1,Increase healing power the strength of 100%-200% beacose “old” healing power is funny underpower stats.
2,Make and rework old gear with healing power on HP/VIT or TOU/boons duration and HP/VIT/TOU. All gear with the healing power will not offensive stats POW/CON/PREC

Edit: change %

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

(edited by Evilek.5690)

Healers/Support in GW 2

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Posted by: Cappy.2786

Cappy.2786

But how would you solo PVE said class?

Healers/Support in GW 2

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Posted by: Nike.2631

Nike.2631

Ug, low damage so leveling is a slog? Pass. I’ve played healers in about 6 other MMOs as I enjoy the role, but it makes soloing to endgame a miserable experience.

Healing power could be stronger – like 10%-20%, – but if you know how to use it +100% or more would be insane. If you aren’t getting enough out of Healing Power, re-examine you class/build choices. The value is definitely there if you leverage it (like most stats).

Thing to consider – in this game ALL classes are pretty decent at looking after themselves in the face of damage pressure. You only need a very small amount of healing to tip them over into “indestructible”. I generally find my Guardian’s Battle Presence or my Warrior’s perma-regen via banners to be more than enough to mop up any small spills or mistakes my teammates might make. Dedicated "healers’ would just be a drain on DPS and overall efficiency – the encounters would have to be reformulated to give them a niche, and in doing so make them a necessity rather than a curiosity. I’d rather take self sufficiency any day over having to stop and find a healer before the group can do stuff.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Healers/Support in GW 2

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Posted by: Evilek.5690

Evilek.5690

Nike.2631

Healing power strength increased by 100-200% is not insane.
Looks on all healing spell in this game http://wiki.guildwars2.com/wiki/Healing and see this realy bad healing power coefficient.

Mostly 0.1-0.3 and spells with 20-60sec CD have 0.5-1 healing power coe.

Old regeneration with 1k healing power = 255 Hp/s
With new +150% healing power str = 437 Hp/s or 380 Hp/s with +100% healing power str. And “new” healing power gear havent no offensive stats = zero DMG.

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

(edited by Evilek.5690)

Healers/Support in GW 2

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Posted by: Heinel.6548

Heinel.6548

The only way to make a true healer in GW2 is to continuously blast water fields. If you are doing it non-stop your damage will not be optimal. I don’t believe you need the healing power stat however.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

Healers/Support in GW 2

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Posted by: Adine.2184

Adine.2184

Me idea is make true healing/support class without DMG in this game.

good one . for a second i thought you serious .

Healers/Support in GW 2

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Posted by: Wolfheart.1938

Wolfheart.1938

no

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

Healers/Support in GW 2

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Posted by: colesy.8490

colesy.8490

Or how about we don’t have a boring scrub class that gets carried through content.

It’s bad enough that 99% of players already are scrubs that I have to carry, and I’m not even that good a player.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

Healers/Support in GW 2

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Posted by: Harper.4173

Harper.4173

Not a good idea – leave the game as is.

If here they fall they shall live on when ever you cry “For Ascalon!”

Healers/Support in GW 2

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Posted by: Katreyn.4218

Katreyn.4218

I think the ability that people have to heal/support themselves solely and to an extent their party is quite good in its current state. As someone who loved being a healer in every MMO ever I have to say I am quite grateful for the chance of the way it works here.

That and I’m not sure how making a damage-less class is even possible. A class that cannot defend itself without someone killing for them is never fun. I have played some classes in MMOs where I literally could never level without another person. Never fun to sit around wasting time for a group/party. No one would pick a pure healer that cannot solo at all compared to what already exists.

Just sounds like it goes totally against what GW2 wants to do.

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Posted by: ilr.9675

ilr.9675

pointless thread in the wrong forum

Healers/Support in GW 2

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Posted by: clint.5681

clint.5681

Howaboutno.jpeg

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
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