Healing Power/Signet of Malice

Healing Power/Signet of Malice

in Suggestions

Posted by: ipan.4356

ipan.4356

Either Healing Power in general, or Signet of Malice ought to be improved slightly.

Currently, to make the Signet work at all (and it’s debatable how good it is even with 30 pts. in Shadow Arts and Apothecary gear) you have to sacrifice nearly everything else.

Perhaps pair healing power with precision, or increase the amount of health healed slightly.

Healing Power/Signet of Malice

in Suggestions

Posted by: XacTactX.6709

XacTactX.6709

Use SoM with dagger autoattack, shortbow bounces, Cluster Bomb, S/P Pistol Whip, P/P Unload, it works fine. You will never be able to catch spikes with it like the other heals but it outheals the other two heals over time. Works well for world exploration.

Anet likely didn’t want to remove the armor stats entirely because…well,
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.