Heavy armor shaders/Charr armor stretching
No idea what you’re going on about…
The lighting? Could try a more saturated orangy color or a different color that tends to keep its hue like a natural brown/gray/white.
Something I noticed and likely won’t be changed: Colors DRASTICALLY change depending on surroundings. Like, go to a Risen occupied area and suddenly everything’s gray/green/brown. Inside molten caverns, light colors like yellows and whites turn brown/gray, etc etc.
Also, what’s with the last picture? What’s in his crotch?
No idea what you’re going on about…
About the colors drastically changing depending on surroundings. ^ (shaders)
Also, what’s with the last picture? What’s in his crotch?
Charr armors are unrealistically stretching in that place