feLIVEar: Your resident forum king.
(edited by felivear.1536)
Changing thread since I see a sticky on my origial.
HOTM suggestion, can we get something put into place that drops combat extremely fast while in the HoTM. This zone is for testing and sometimes waiting for combat to end to update traits / skills is a bit long.
I’ve waited up to 2 minutes. It should be around 3 seconds in the mist.
Also, was thinking about a way to see DPS. I know many people are against damage meters, but could we get one of the dummies to have an indicated amount of large health (50k or something) then we can use steady weapons to kill it, but when you kill him, upon death he says "Combat lasted 23.2 seconds) Then we can just take the 50k / 23.2 to figure out our DPS. Sometimes determining the effect of trait / sigil changes on your overall damage output can be a bit tiresome.
(edited by felivear.1536)
Edited comment here because original thread was about something that is currently in a sticky. Ninja edited.
(edited by felivear.1536)
Anyone else out there think either of these make sense?
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