Holiday events shouldn't require a party.

Holiday events shouldn't require a party.

in Suggestions

Posted by: Lynne.8416

Lynne.8416

Instead of a 5 man party team “dungeon like” instance, why not create events to happen in the open PvE world. The toymaker visited each main city on a different day and hundreds of people stood around for hours trying to get into groups to start the event. Instead why not wreak havoc on every map at the same time? I really enjoyed opening the presents that were placed throughout the open world, and feel that should be expanded upon to include a special dynamic event chain for each map. This would require less “looking for group”, and encourage high level characters to revisit lower areas.

Holiday events shouldn't require a party.

in Suggestions

Posted by: Toxyn.9608

Toxyn.9608

The thing is, this is a multiplayer game at its core. The previous two holiday events have had single player elements in addition to the multiplayer. I see no reason for this to lean further towards single player.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”

Antonius Duarte – Elementalist – Kaineng

Holiday events shouldn't require a party.

in Suggestions

Posted by: Lynne.8416

Lynne.8416

I don’t want a single player environment. I want a Multiplayer environment as well and I’m referring to the holiday events anyway where large numbers of people are going to participate. I just feel it would be more “epic” and feel more multiplayer if large numbers of people could participate together instead of limiting it to only 5 people on a map.

Holiday events shouldn't require a party.

in Suggestions

Posted by: Toxyn.9608

Toxyn.9608

Oh, my mistake. I misinterpreted. Having more than 5 players able to participate? I do not see a downside to that.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”

Antonius Duarte – Elementalist – Kaineng