Honoring Cooperative Players

Honoring Cooperative Players

in Suggestions

Posted by: LED.4739

LED.4739

Hey everyone.
I love many of the things the Anet team has implemented to promote variation in gameplay and relying on teammates and cooperation. Which is why I’m somewhat surprised there isn’t some mechanic already in place like what I’m about to describe, that many other games already have.

Right now, there aren’t very many barriers to filter out negative attitudes and harassment or lack of cooperation, other than the report function. Certainly one can send a report, but unless this happens quite frequently to the same person, it’s unlikely that anything may happen to the player as consequence.

I would think in order to deter negative attitude, and more importantly promote an encouraging, helpful, and cooperative atmosphere, there should be a way to honor or even reward players who do display these things. Positive reinforcement is far more effective than punishment, so why not have that as well? I’m thinking that just like the report option, have an honor option. You could do this the same as reporting with /report and what would be /honor respectively. To go a step further, you could even have a range of categories for why you’re honoring a player, such as friendliness, helpful, teamwork, leadership, etc. For PvP and/or WvW, you could even provide an enemy-related honor system such as valliant or honorable ooponent. And for those thinking it, yes this is exactly what League of Legends does, and does quite well in my opinion. Since this could very easily be exploited if spammed among guilds/friends, a way I thought of avoiding that could be that you could only honor any given player once per 24-hour period, coinciding with daily resets. Though, to promote this whole thing, they could certainly prompt you during or after certain events, such as:
Sieging Stonemist castle in WvW, finishing a dungeon path, completing a world event, receiving mail from another player, finishing a sPvP match, completing a guild mission, etc.

An “honor initiative” like this will not only promote players to do these things in order to receive honor from others, but the game system could also use this info to either reward players with honor chests just like achievement point chests, or simply provide achievement points by itself. Furthermore, if Anet were to implement an automatic party match-making system along with the upcoming Party Search function, one could choose to enter a party queue solo, for a dungeon or anything else, and the player would be matched with people of similar honor reputation. This would make you MORE likely to encounter people who show the same attitudes and performance you do, and LESS likely to partner up with those who don’t. Since this doesn’t affect gameplay itself, but merely promotes a healthy player environment, I don’t see why this couldn’t feasibly happen.

If anyone else likes this idea or something similar, and wants Anet to notice, please upvote this. Thanks for reading

(edited by LED.4739)

Honoring Cooperative Players

in Suggestions

Posted by: Esplen.3940

Esplen.3940

Sounds like Fame in Maplestory which did nothing. Kinda like the Achievement system before they added rewards to it, you know?

A system like this would work if players had a reason to honor other players. If it only benefits the other player most players won’t bother doing it and it’s just going to be a system that’s not used properly/effective (see Maplestory AND League of Legends, yes, how rarely do you actually Fame/Honor in either of those games?).

Honoring Cooperative Players

in Suggestions

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

I like the concept, not sure about the execution. For honor to have any merits, you’d have to some how make sure that people don’t simply honor someone on their friends list. Now you did address this, and the 24 hour limit is a good idea, but that still wouldn’t stop people from just honoring friends for no reason.

I guess what you could possibly do, is give players a very small number of honors that they can give out each month. That way, players would be less likely to just spam them on a friend. Or maybe you can only honor the same player once. So if a player wants multiple honors, it has to come from multiple players.

I have been in groups where one player in particular deserved extra credit. It would be nice if there was some way to let other players know that that person deserves some respect for his helpfulness. Same goes for WvW, it would be nice to honor the good commanders.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

Honoring Cooperative Players

in Suggestions

Posted by: Ronah.2869

Ronah.2869

I guess what you could possibly do, is give players a very small number of honors that they can give out each month. Or maybe you can only honor the same player once.

These two from above and
also, giving “honors” should let the giver earn something like karma or laurel, so they will have incentive to use the honoring system
At one point in time, people will spam different players with honors just to get thier karma which makes Lions Arch an easy place to get your rewards.
To stop this we have to make a sort of delay system thet lets a player receive a limited amounts of honors in 24h so he wont be given those from 1000 people while others will get none.

Honoring Cooperative Players

in Suggestions

Posted by: Esplen.3940

Esplen.3940

Or just time-gate your honor rewards so theirs no point in spamming honor. Sure you can honor 1000 people, but you have to login 1000 days to get all that reward.

Honoring Cooperative Players

in Suggestions

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Or just time-gate your honor rewards so theirs no point in spamming honor. Sure you can honor 1000 people, but you have to login 1000 days to get all that reward.

I think if giving honors gives the player no reward what so ever, that might be an even better reason for players to only give them to people who deserve it.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)