How about having Underwater WvW?

How about having Underwater WvW?

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Posted by: Burnfall.9573

Burnfall.9573

How about implimenting everything we have on wvwv land to underwater.. with new twists, like having a huge sea creature (ram) the underwater gates, sea creatures npc’s guarding main towers who’s equipped with spears and harpoon guns etc…

It is obvious underwater combat is reserved for Pve, but I think underwater wvw combat would fit here perfectly.

I think this would be a great idea and would add ‘new dynamics’ and give ‘new birth’ to the ideals of wvw.

I also think WvW should take advantage of both inland and underwater world.

We can finally take advantage of our underwater weapons ( instead of keeping it in storage) to great use and to ‘show others, enemy server, who’s the Best underwater fighter, class and server’)

What do you think?

Is it too far stretch?

Advocate of Justice, Liberty and Truth

(edited by Burnfall.9573)

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Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Rangers are absolutely unkillable unerwater with pet ressing, so that would have to be fixed.

I love speargun on my thief u/w though, 3D mobility is awesome

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Posted by: savints.6281

savints.6281

How about implimenting everything we have on wvwv land to underwater.. with new twists, like having a huge sea creature (ram) the underwater gates etc…

It is obvious underwater combat is reserved for Pve, but I think underwater wvw combat would fit here perfectly.

I think this would be a great idea and would add ‘new dynamics’ and ‘new birth’ to the ideals of wvw.

What do you think?

Most people hate underwater combat, it’s just not fun to swim around half as good as you could be, it’s like as soon as you go underwater, you lose half your potential, hows that fun?

Also I could only see this working if they added 1 underwater keep to each BL excluding EB.

And as of right now, it wound never be contested because, well people don’t like underwater combat, hence why most people don’t chase into the water haha, you know it’s true
“kitten, invader just went in the lake…”
“just leave that fool…”

Isles Of Janthir – Roaming Thief

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Posted by: Celly.5912

Celly.5912

This has to be a troll thread. I have never anyone ever heard anyone say they like underwater combat. And rightfully so considering the imbalance and faceroll nature.

[PunK]
Far Shiverpeaks
twitch.tv/awsmcelly

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Posted by: Fishbait.6723

Fishbait.6723

Ranger v server v server. No thanks.
That combined with the stupid thing that anything traited isn`t counted when in water.

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

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Posted by: Junkpile.7439

Junkpile.7439

How about no!!

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Merendel.7128

Merendel.7128

While underwater combat is more tolerable in this game than some other MMO’s its still not all that fun for many players and even entire professions. Melee type underwater weapons are nearly useless on a moveing target religating them to PVE where the mobs tend to not move too much. As to the ranged options not every proffession is created equal in that reguard. My warrior for example feels beyond kitten useing the spear gun unless I build specificly for it which in turn leaves me dangerously weak on the surface. Several strong land builds work ok with the spear but as stated its extreamly difficult to hit anything with melee range attacks that dont stick you to the target.

On the other hand there are several proffessions that can build to be pure murder under the water in PVP. Unless many issues are addressed with UW combat I really dont want to be forced into it aside from the occasional stragler that runs away into the water to be chased down.

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Posted by: MrChandMan.8253

MrChandMan.8253

Hey underwater combat is fun! If you’re a Ranger or Mesmer :p

it would be a funny way to “nerf thieves” since we all know thieves can’t swim. But that aside, underwater wvw would be like a whole new game. All the towers would have to be redesigned somehow so we don’t just swim over the wall :p :p

Tarnished Coast Militia/[CERN]

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Posted by: Harbinger.8637

Harbinger.8637

If they took the time to balance underwater combat, then yes that seems like fun.

Until then no.

Guardian WvW Guide!
Heavens Rage

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Posted by: Silverkung.9127

Silverkung.9127

If you guys not like water combat…

Then WWW on sky?

-All tower/keep/garrison float in the sky,Fall from wall = death.
-Road bigger and glass road,No earth no land all raod link stage togather, fall from road = death.
-Aircraft unti/Carry people fly to enemy castle,Fight on air board,Bomber,Assaulter etc…Bome enemy castle from above.
-More killing toy AA-gun,Flag cannon,Hook kiss(Hook enemy Aircraft to stay still and let our killing toy rib them)Fall from aircraft/Aircraft destroy = Death/all of you on aircraft death.
-Air to ground fighter Parachute on the top of building or Ground to Air fighter Jump pot to Destroy Enemy carrier engine from your building.
-Yak with a jetpack!!

(edited by Silverkung.9127)

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Posted by: TheLaughingMan.4320

TheLaughingMan.4320

Oh god no, please anet do not listen to this heretic. Since you do not listen to any of the posts here anyways, I’m not worried about it, but if you throw a dart at one thing on the years archive of suggestions to implement, make it not this.

The air combat thing above me does sound gg, but this engine isn’t built for it check out planetside 2 or the original Starsiege Tribes (which is free now)

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Posted by: Wolfey.3407

Wolfey.3407

I love the idea of an under water map, could implement the air map above as well i guess. Maybe with the underwater map, make it themed to like: The Ruined Temple of Dhuum.

The Temple would be the Keep
Large Altars would be the Towers
Graveyards would be supply tents
Beaches would be the default spawn points

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Puru.4217

Puru.4217

Not until underwater combat is updated.

Otherwise it’s a good idea, but i think a massive underwater update can wait until more important stuff gets fixed.

It’s not my fault if S/P is not popular !!!

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Posted by: IkarosSK.4302

IkarosSK.4302

Im ok with the underwater if the uderwater combat will be fixed but WWW in the sky? You mean like a world pvp jumping puzzle

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Posted by: CattivoUomo.7198

CattivoUomo.7198

Entirely under water, probably not, but having some underwater forts to take would be interesting. But yes, the fighting underwater would not be very balanced but then again a lot of land based fighting isn’t all too balanced either depending on the build and class. I would at least say it could be tested out via maybe some WvW-like PvP maps. Aka, a new PvP map that has players using siege as they would in WvW. Worth at least looking into to mix up the combat a little.

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Posted by: Sai.5908

Sai.5908

If you guys not like water combat…

Then WWW on sky?

-All tower/keep/garrison float in the sky,Fall from wall = death.
-Road bigger and glass road,No earth no land all raod link stage togather, fall from road = death.
-Aircraft unti/Carry people fly to enemy castle,Fight on air board,Bomber,Assaulter etc…Bome enemy castle from above.
-More killing toy AA-gun,Flag cannon,Hook kiss(Hook enemy Aircraft to stay still and let our killing toy rib them)Fall from aircraft/Aircraft destroy = Death/all of you on aircraft death.
-Air to ground fighter Parachute on the top of building or Ground to Air fighter Jump pot to Destroy Enemy carrier engine from your building.
-Yak with a jetpack!!

I would like WvW in the sky , these will at least cut down on zergs .

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Posted by: Frosty and Frosty Law Firm.4981

Frosty and Frosty Law Firm.4981

Rangers are absolutely unkillable unerwater with pet ressing, so that would have to be fixed.

I love speargun on my thief u/w though, 3D mobility is awesome

Not really unkillable so much as incredibly underestimated and actually viable.

On land, quite the opposite.

Let us have something, at least.

Grind Wars 2: Heart of Tears

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Posted by: Lord Rheios.4152

Lord Rheios.4152

I think this is a decent idea.

I actually enjoy the underwater content as a guardian, but I might be weird.

My ele feels shortchanged on his elite though. Really should at least modify one other one of the elites to work underwater too.