How to Fix the Economy
That does sound like a good idea but increasing the drop rate? I don’t know if that would be okay because then rare items will be easier to find. How about when sometime major happen (like the mass banning of bots and the artificial inflation) they “reset” the economy but really change the value of the items so that it will be at a normal rate again.
Resetting the economy, while the ultimate “fix” button isn’t feasible because it destroys the hard work of everyone. Save the Ron Paul treatment for when the economy is so screwed that there’s no other choice but to reset it :p
The drop rate would change according to the demand, essentially. If one day everyone wanted ectos and the price soared to 500% of its current value then after a 2 week period (which ensures that its not some fluke or attempt at a group of individuals to control the economy) the drop rates would soar to 500% which in turn would cause the price to drop and the drop rate to drop as well.
It’s a bit confusing I know so if ANYONE has questions ask away and I will clarify.
Here’s an example of how this system would work.
Item X
Price over 31 days
39c
39c
39c
39c
39c
39c
41c
41c
41c
50c
50c
50c
50c
50c
50c
50c
50c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
2157/6=69.58
The average price for the item is 70c, now because there was a 100% increase in value for 14 consecutive days (it could be 104% for a few days…as long as for 14 consecutive days there is a increase of 100% or more) the drop rate for item X will increase by 100% then the value of item X will decrease due to the excess supply which in turn will cause the drop rate to decrease and the average price to decrease as well.
Through this system prices will inevitably rise but at a slower pace that’s dictated by the general populace, not a few hundred-thousand super-wealthy players.