How to Fix the Economy

How to Fix the Economy

in Suggestions

Posted by: BabelFish.7234

BabelFish.7234

Right now the GW2 economy is in total disarray due to 2 major factors combined:

Bots being mass banned
Investors hoarding and selling, creating artificial inflation

Both of these result in the following steps:

1) Rich investors buy large amounts of commodities
2) There is a significant reduction in the supply of said commodity.
3) Lack of supply but equal or increasing demand cause prices to increase (this is where the banning of bots factors in)
4) When the rich investors deem the prices have peaked they sell the commodity
5) The price of the commodity crashes
6) Repeat steps 1-5 for all eternity

To fix this there are a few simple things that can be done.

Every 2 weeks Anet monitors the TP prices, if the prices inflate to 100% or more the drop rate for said item is increased by the same % value.

How would the market prices be defined? By taking the daily value of the item and creating a average from it.

This will allow players to still play the market and make gold from doing so but it limits the lasting impact mass, rich hoarders have on the economy and stems insane inflation from happening over incredibly short periods of time.

I guarantee this system would solve any economic in-game problems GW2 has and would safe guard against future economic collapses.

+1 for a heavily regulated capitalist economy!

How to Fix the Economy

in Suggestions

Posted by: Kantharr.2308

Kantharr.2308

That does sound like a good idea but increasing the drop rate? I don’t know if that would be okay because then rare items will be easier to find. How about when sometime major happen (like the mass banning of bots and the artificial inflation) they “reset” the economy but really change the value of the items so that it will be at a normal rate again.

How to Fix the Economy

in Suggestions

Posted by: BabelFish.7234

BabelFish.7234

Resetting the economy, while the ultimate “fix” button isn’t feasible because it destroys the hard work of everyone. Save the Ron Paul treatment for when the economy is so screwed that there’s no other choice but to reset it :p

The drop rate would change according to the demand, essentially. If one day everyone wanted ectos and the price soared to 500% of its current value then after a 2 week period (which ensures that its not some fluke or attempt at a group of individuals to control the economy) the drop rates would soar to 500% which in turn would cause the price to drop and the drop rate to drop as well.

It’s a bit confusing I know so if ANYONE has questions ask away and I will clarify.

How to Fix the Economy

in Suggestions

Posted by: BabelFish.7234

BabelFish.7234

Here’s an example of how this system would work.

Item X

Price over 31 days

39c
39c
39c
39c
39c
39c
41c
41c
41c
50c
50c
50c
50c
50c
50c
50c
50c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c
100c

2157/6=69.58

The average price for the item is 70c, now because there was a 100% increase in value for 14 consecutive days (it could be 104% for a few days…as long as for 14 consecutive days there is a increase of 100% or more) the drop rate for item X will increase by 100% then the value of item X will decrease due to the excess supply which in turn will cause the drop rate to decrease and the average price to decrease as well.

Through this system prices will inevitably rise but at a slower pace that’s dictated by the general populace, not a few hundred-thousand super-wealthy players.